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Thanks JMRC and bovi.
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Thanks JMRC and bovi.
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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i wonder why the optional fixes are "not important and recommended or supported"?
my troops cant sally against a seige if a client ruler stay in that settlement,and it seems that the only way to break through the seige is to send another unit from other towns to attack the enemy and make the garrison as reinforcement.
besides, i think it's surely important to recruit elite troops of Pahlava though i didnt play that faction right now. i just wanna know why these seems so essential fixes are "optional"?
i'm a beginner here and really enjoy the great work of EB team, so pls tell me if my doubts are in a wrong way.
ps:i'm not native english speaker.
Updated the main post with the answer to your question.
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
Hi,
I am trying to download the oppida.zip file from File front but it appears not to be there....can you post the file or another link to it, Please? Thanks.
You're right, it appears to be down. I'll see if I can reupload it now.
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
Now available again from Rapidshare.
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
Many thanks for reposting and great job on this Mod, it is really excellent. Everyone involved should be very proud of themselves.
I just want to add that map.rwm ISSue is not a prob at all If you play on Vista.. So we can say that me and all of those who had probs with map.rwm on WinXP can be sure not to have it on Vista!![]()
“Give me a place to stand and with a lever I will move the whole world.”
What map.rwm issue are you talking about?
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
Well.. it is about MISSING MAP.RWM in my eb/data/world/maps/base on my Windows XP Sp2 that made my game CTD when you want to start a campaign..
...Remember - it is one of the issues you have sorted up in the list of known bugs and solutions..
Point is that WE - I mean Eb team and community never realy had a clear answer to why this was happening (why the game wont generate map.rwm on the start).. Well, I have some solution..
On Vista it works! No matter what.. Still It surely works on Alex.exe so..![]()
I just felt I should say this because I was the first to seek help about it
![]()
“Give me a place to stand and with a lever I will move the whole world.”
Actually there seems to be more instances of that problem for Vista users than XP users. It's something peculiar about their computers or whatever, that we've not figured out yet.
Probably your cracked Alex executable works better than the cracked RTW executable, which has been a recurring theme in many requests for help.
No it's not. It only concerns getting the game to run in the first place, IE the installation validation thread rather than this one. Any normal, clean installation appears to generate the file just fine....Remember - it is one of the issues you have sorted up in the list of known bugs and solutions..
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
Bovi,
as u might already know from my previous post in "A guide to install EB, screenshots provided" I am preparing to install EB 1.0 now (still uninstalling v 082, though, really really takes a long time).
I want to download all the permanent fixes while waiting for EB v 1.0 to be installed completely, just in case I have CTD later when I'm playing it. I have problem with the "oppida.rar" fix. I live in a dorm and my campus policy doesn't allow me to access rapidshare.comor some other website like that. So I cannot download it. Could you please post the oppida fix somewhere else, in a website that can be accessed generally (It would be helpful if you can put all big size permanent fixes in EB FTP or Games.snt.utwente.nl , last night I downloaded EB v 1.0 from that link so it work for me).
Is that possible?![]()
Thx a lot Bovi!
The reason why I didn't put the oppida fix on the FTP was to save our bandwidth. I'll upload to a couple of other hosting services though, is there one in particular that you know works for you? I could temporarily host it on my own computer too. Either way, I won't do it until at least 9 hours.
The Utwente site is not controlled by us, it's just someone who approached us with an offer to host our mod for no compensation. I can't upload there.
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
Thx for the your response Bovi!
From the list of EB v1.0 download links displayed in europabarbarorum.com, only four that works for me, those of Games.snt.utwente.nl , File Shack , Org FTP , and Internode, althouh the Org FTP one seems to have the best download speed. Apart from them, I dont know any other places that I can suggest for you to put the file.
FYI I successfully installed EB a couple of hours ago and already give it a try for one hour. Really a GREAT mod... I'd like the new ocean very much. Now I have to resist myself coz I have a research paper for the day after tomorrow![]()
Thx again and waiting for the oppida...![]()
As downloading from my own computer didn't work, I'm uploading it temporarily to the EB FTP. It's going at a mindboggling 10KB/s, so will probably take at least an hour from now to be up. The link will be ftp://europabarbarorum.org/oppida.zip.
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
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zShare has proven fine enough for me, with decent speed and no bitching against download managers. One file at a time is the only restriction that I know of.
FWIW
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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Originally Posted by bovi
Thx a lot for uploading the file there Bovi. I already downloaded it successfully, in fact I got around 130kb/s when I did the download
Now all the permanent fixes has ben applied, I guess now I'm ready to go to war!![]()
I have a problem it my client ruler´s, have put the fix and delete the rwm map
as gone well. After i have star the game then next day the clients rules have came back to the old -100% movent, must i delete the map every time.
They are supposed to have -100% movement. Only when under siege should they be able to react.
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
but before i have closed the game just after it delete the rwm.map i have too general unit in my army, and they can move well, i have got the too general after a have replace the government building,they are able to move, but if put in a cite it 4 level they lose the movent, and if i replace the 4 level they can´t move.
Again, they are not supposed to be able to move. At all. Unfortunately this means that they cannot sally in sieges, so we have to lessen the penalty at the time to allow for that. They still should not move out of the city, just repel the besieger, so if you do move them out you are cheating by exploiting this weakness. The code is meant to take away the movement of all client rulers that are not under siege, and this is what it does when you put them back in a gov4 city.
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
Sorry Bovi planning it Baktria i have taken control of Nisa, in the cite there are too general and one family member, and the cite a just bin besieges by the Pahlava, my family member cant move to face the enemy troops, the gov is tipe 4, i now the client ruler can´t move but the famely member is also effect by -100% if the cite is under the control of client ruler.
Now I understand what you're saying, I think. Could you make a new thread and post the savegame?
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
Bovi i have send a family member to free Nisa after the battle, my family member in Nisa as get the movent again.
Last edited by Kepper; 12-08-2007 at 23:15.
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Thank you Atilius and Bovi!The Sweboz reform had another bug causing it to potentially spawn its buildings many times. Fixed by Atilius.
The Qarthadast reform had the same bug as the sweboz one causing it to potentially spawn its buildings many times. Fixed by Atilius.
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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My mistake. Corrected now.
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I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
What are these trait triggers that might need to be nerfed? They sound really important; something one would not want to nerf. What do they do, and what is lost by their nerfing?
Are you talking about the trait-file nerf? That's one of the temporary fixes: you should only used them to bypass a CTD, and then remove them again.Originally Posted by Danest
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