Sadly even if you dont agree with this there are 3 reasons overthrowing your and others position:Originally Posted by Whacker
1st The PO (called for intelligence insulting reasons "AI") coding is FAAAAR behind any other techincal progress (like graphics) also its NOT cost effective.
2nd Deriving from above the dissapointment with the PO in EVERY TW release will continue in our lifetime and probably beyond...with all the moaning screaming and whining...
3rd The solution to the problem of subscipion fees is simple: a campaign map based game that doesnt require expensive badwidth servers to run...like Guild Wars...
A noob that has only a castle can be allocated to a geographical place without heated conflicts or even better a standing army could be make VERY expensive to maintain thus even a old timer can find hard to field two full stacks of elites...Originally Posted by Pantsalot
Also there is where alliances come into play plus it also boils down to balance the whole thing...
Actually if you read my OP the newebie can start with troops scalable to the situation in this area at the time he joins...
PS sadly my coding experience is 0 I had this idea of making a simple web flash campaignmap on M1TW quality which generates a historical battle after two armies clash and its played online using any TW game...
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