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Thread: Smoothing groups

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  1. #1

    Default Smoothing groups

    Do they work in a .cas file? I never seem to be able to change them, the information just gets ignored when I export the models. I don't think that it makes a difference as far as how RTW renders the unit, but does anyone know for sure?

  2. #2

    Default Re: Smoothing groups

    uhm...bump

  3. #3

    Default Re: Smoothing groups

    Hm, either there are no modelers around here or I asked a really dumb question.

  4. #4
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Smoothing groups

    They tend to work for me but i never muck around with them that much i usally just set everything to 1 ( apart from the sword or spear of course )

  5. #5

    Default Re: Smoothing groups

    Hi, thanks for the responce. The thing is all the faces in my model have a bunch of seemingly random smoothing groops, so a few of them stick out, since the bordering faces have different groups. I've tried to delete them all and give them a value of 1, but after exporting and importing, the smoothing groups are the same as before. It's really annoying, the model in 3dsmax looks a bit like patch-work in some spots. Don't know if it affects how it looks in rtw, but I would like to fix it anyway. Any suggestions? I might be doing something wrong.

  6. #6
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Smoothing groups

    A good thing would be to try and see what the model looks like with the skin, once u have assigned the skin press f9 and that is how the model will look like in RTW.
    If it still has the patch work affects than there are other things u can try.

    Also is the problem on the back of his elbow
    Last edited by Ossie The Great; 10-30-2007 at 12:55.

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