Do they work in a .cas file? I never seem to be able to change them, the information just gets ignored when I export the models. I don't think that it makes a difference as far as how RTW renders the unit, but does anyone know for sure?
Do they work in a .cas file? I never seem to be able to change them, the information just gets ignored when I export the models. I don't think that it makes a difference as far as how RTW renders the unit, but does anyone know for sure?
Hm, either there are no modelers around here or I asked a really dumb question.![]()
They tend to work for me but i never muck around with them that much i usally just set everything to 1 ( apart from the sword or spear of course )
Hi, thanks for the responce. The thing is all the faces in my model have a bunch of seemingly random smoothing groops, so a few of them stick out, since the bordering faces have different groups. I've tried to delete them all and give them a value of 1, but after exporting and importing, the smoothing groups are the same as before. It's really annoying, the model in 3dsmax looks a bit like patch-work in some spots. Don't know if it affects how it looks in rtw, but I would like to fix it anyway. Any suggestions? I might be doing something wrong.
A good thing would be to try and see what the model looks like with the skin, once u have assigned the skin press f9 and that is how the model will look like in RTW.
If it still has the patch work affects than there are other things u can try.
Also is the problem on the back of his elbow
Last edited by Ossie The Great; 10-30-2007 at 12:55.
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