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Thread: Mod folder for Kingdoms

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  1. #1

    Default Re: Mod folder for Kingdoms

    Yes, but I want my modfolder to only have the modified content, and not the whole lot, so it reads most of it's data from a certain other mod folder.

  2. #2
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Mod folder for Kingdoms

    Quote Originally Posted by Marcus Orentius
    Yes, but I want my modfolder to only have the modified content, and not the whole lot, so it reads most of it's data from a certain other mod folder.
    You can't make it read data from another mod folder, the only fallback available is the vanilla pack data.

  3. #3

    Default Re: Mod folder for Kingdoms

    Ok, what a pain. So it's just the 'copy campaign folder' workaround then. Thanks.

  4. #4
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Mod folder for Kingdoms

    Quote Originally Posted by Marcus Orentius
    Ok, what a pain. So it's just the 'copy campaign folder' workaround then. Thanks.
    You don't quite need all of it. If you don't need a tutorial or custom battles, the base and imperial_campaign folder will suffice.
    You also need data/text/imperial_campaign_regions_and_settlement_names.txt

  5. #5

    Default Re: Mod folder for Kingdoms

    Why copy the whole campaign folder? Just copy the actual data/campaign/, data/text, and you're good to go. Basically go through the Kingdoms mods, the folders that exist in those directories are the ones you need to have.

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