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  1. #1

    Default Re: Yeah! 2000 Post Landmark

    it would look bad as it would be like 6 swarms pushing and the rest behind would look good if they surrounded the ram and pushed
    For Middenheim & The Empire!

  2. #2

    Default Re: Yeah! 2000 Post Landmark

    Bwian, I'm interested in more of the animations magic you're doing here. If Skaven are going to have tails, how will that not force you to re-do about 30-40 animations?

  3. #3

    Default Re: Yeah! 2000 Post Landmark

    SigniferOne .... it won't

    Since I plan on re-using the animation set for multiple units....the Lizards will use the same set as a core, for example ... it is worth my while.

    In practice, as well, I don;t need to make a duplicate set of animations, since the stock units can use the same animations... just without the tail bones attached to anything!

    Also... some of the anim ation sets won't have very much movement going on. Some will have more...but not all. It's a decision made to make the mod stand out!

    Right now, though, I am struggling with the whole MS3D animation thing. I hate it...and hate the stupid 'extra frame' issue that it brings. There is a way to get anims into Max to use that, but I cannot get the resutling product to work once the thing is back in MS3D and ready for convertion to CAS. It looks fine in MS3D and plays great.... but it crashes when I convert it to CAS. If I crack this.....then I will be sorted!
    Careless Orc Costs Lives!

  4. #4

    Default Re: Yeah! 2000 Post Landmark

    Oh so you're making one big set of lizardy animations, to be used by Lizards and skaven etc?

  5. #5

    Default Re: Yeah! 2000 Post Landmark

    This mod looks absolutely fantastic, I really hope you manage to keep it going and don't run out of steam like the Rome Total War one did.
    Your models look fantastic, I just hope you can keep up the good work.

  6. #6

    Default Re: Yeah! 2000 Post Landmark

    Quote Originally Posted by messenger
    This mod looks absolutely fantastic, I really hope you manage to keep it going and don't run out of steam like the Rome Total War one did.
    Your models look fantastic, I just hope you can keep up the good work.
    Grr... Don't call my mod steamless...

    (Check the WHTW1 subforum here, we're closing in on beta status).
    Mod leader of Warhammer; Total War


  7. #7

    Default Re: Yeah! 2000 Post Landmark

    Quote Originally Posted by Jubal_Barca
    Grr... Don't call my mod steamless...

    (Check the WHTW1 subforum here, we're closing in on beta status).
    The one I saw had it's forum die, infact I am pretty sure the forums disappeared.
    It's nice to know that somebody took the old team's work and carried it on (or did the old team decide that Mark of Chaos wasn't threatening after all and carried on?)

    Regardless, I have best wishes for this Warhammer mod and the RTW one.

    Also long time no see spanky ;).

  8. #8
    oh NOM NOM NOM Member Spankfurt's Avatar
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    Default Re: Yeah! 2000 Post Landmark

    Quote Originally Posted by messenger
    This mod looks absolutely fantastic, I really hope you manage to keep it going and don't run out of steam like the Rome Total War one did.
    Your models look fantastic, I just hope you can keep up the good work.
    I think hes refering to the old warhammer one for Rome : )
    ­­well guys, im off like a lepper teste

  9. #9

    Default Re: Yeah! 2000 Post Landmark

    Yes, my mod IS the old warhammer one for Rome...

    Just with 9 factions and more underway, a beta nearly released, and a mod team which is pathetically small because nobody believes we exist...
    Mod leader of Warhammer; Total War


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