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Thread: Bones

  1. #1

    Default Bones

    This appears when I try to export the model:
    "Problem occured while reading the vertex weights of vertex 411 in mesh Body_400, Shoulderpads, Cloak, Plane01. Make sure each vertex has exactly 1 bone weight"
    Upon I checked the weight table, I found that vertex 411 did only have 1 bone weight what could be the problem and how do I fix it?
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  2. #2
    The Dark Knight Member wlesmana's Avatar
    Join Date
    Jan 2005
    Location
    Indonesia
    Posts
    602

    Default Re: Bones

    The error message is often wrong about the vertex number. You have to manually find which vertex has a weight less than 1 by scrolling through the list. Yes, I know there are hundreds of vertices. It's the only way that I know of.

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