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Thread: Hail to the Druhtinaz - A gameplay guide to Sweboz (for beginners & advanced players)

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  1. #1
    Whatever Member konny's Avatar
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    Default Re: Hail to the Druhtinaz - A gameplay guide to Sweboz (for beginners & advanced play

    Quote Originally Posted by AngryAngelDD
    hmm, i had Drunkards before i build a tavern i believe. (or was it the trait before drunkard?) anyway this trait series started before i had a tavern.
    That trait system seems to be a mystery hidden in a secret. I had drunkards in every campaign but never this bad. I have seen that the trait system is checking for taverns, so I suspect them to be the reason.

    On the other hand, with the Sweboz I don't care so much of the abilities of the family members. Size and experince of the bodyguard is far more important, since they are the only heavy infantry in most of the game, while the towns are usually so small that they don't need a governor all the time.


    ----------------------------------------------------
    I am now at war with the Averni; nothing unusual, but the affair is going to become personal because I managed to kill four of his family members in a single battle, amongst them the King and his heir.

    Disclaimer: my posts are to be considered my private opinion and not offical statements by the EB Team

  2. #2
    Member Member AngryAngelDD's Avatar
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    Default Re: Hail to the Druhtinaz - A gameplay guide to Sweboz (for beginners & advanced play

    indeed, i´ve to agree.

    but OTOH 95% of my FM´s & Generals are governors.
    i have only 1-2 FM for army command.

    although my governors generally complaint about being in a town, they get used to it after some years. some are as fine in this job as a "more civilized" greek or roman.

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