Lol,
Obviously this is either a stupid question or a difficult one. It's probably answered somewhere. If someone can point me to the thread, that would be great.
Thanks!
Lol,
Obviously this is either a stupid question or a difficult one. It's probably answered somewhere. If someone can point me to the thread, that would be great.
Thanks!
Thought I might have posted in the wrong section. Sorry about that.Originally Posted by alpaca
Alpaca, I did read your tutorial. I'm a real, no fooling around, authentic newb, so many of the instructions went over my head-for example-I downloaded your mod folder creator and all the files (including those in the "Text" folder) are now in text. When I opened them, they seem to have nothing to do with the file I want to edit in the Data folder. They're mainly descriptions, etc.
Anyway, I just want to mod one (1) file in my Kingdoms British campaign (the export_description_units file) and have the changes show up in the game. I want to change the cost/turns to produce for catapults and artillery so the AI doesn't mass produce them. Is it necessary to go through all the steps in the turorial to do this??
Any help would be greatly appreciated. I really enjoy the game until the 1st AI catapult rush. Then it goes rapidly downhill.
Thanks
I am using MTW2, so I'm not sure if this is compatible with Kingdoms, but it should be.
In the file export_descr_unit.txt you'll find the individual units. Each unit will have an entry labelled 'stat_cost' with 6 numerical values after it. They are, in order:
Number of turns to build
Cost of unit to construct
Cost of upkeep
Cost of upgrading weapons
Cost of upgrading armour
Cost for custom battles
You can change any of these and the effects will occur in game without requiring a restart of the campaign.
Kj
Thanks KJ,Originally Posted by Kjartan
That was helpful. So was the post two threads down. As far as what I want to do (which isn't much) I think I've got a handle on it.
Do you think CA could have made it any more difficult to mod?! Especially since they didn't seem to playtest enough (artillery armies, etc.). I think it's a great game and an improvement to RTW, but minor tweaks were badly needed. Most of them can be done by the most basic modding (IMO), but with all this unpacking, i.o_first_ files, etc. they've made it a major pain.
Thanks again for the info!
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