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Thread: Type 4 gov problem

  1. #1

    Default Type 4 gov problem

    Not exactly a bug...however, with that -100% movement none of my army can even sally to destroy a besieging enemy. I find myself in ridiculous situations when a two-unit army of my enemy can starve out a half-stack garrison just because the client ruler can't get off his ass (I wonder if he's nailed to the throne..?).

    I just wanted to bring this to the team's attention...maybe giving him -95% movement would work better. It isn't ahistorical or illogical after all.

  2. #2
    EB annoying hornet Member bovi's Avatar
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    Default Re: Type 4 gov problem

    I posted a way around this in a thread in the general forum. Can't remember which, but if you search it out for "type4governor" you probably find it.

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  3. #3

    Default Re: Type 4 gov problem

    Oh yeah I've fixed it for myself already (-90 to movement instead of -100), but it's for future patches...

  4. #4
    EB annoying hornet Member bovi's Avatar
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    Default Re: Type 4 gov problem

    Oh, in that case, thanks . It's already fixed in the internal build .

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

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