Hi all, folks!

I tried to modify the Great Cross chariot, and make an original Carroccio out of it. I succeded, as this Milkshape screenshot shows:



But, when in game: I get this:



The question is: WHY?!?!

I mean: the texture files are ok (alpha channelled where they have to, both normal and diff); I also covered with black alpha channel the mysterious "great_cross_Overlay.texture", just in case; for the conversion .ms3d <-> .mesh I used the great meshconverter v1_0_3 by KnightErrant, and everything seems allright with it; so... wtf?!!

What should I do? Please help me.


Thanks in advance for any kind answer.