Yep, it phones home for in-game ads and has a subscription for extra content. I'm not going to bother.
Yep, it phones home for in-game ads and has a subscription for extra content. I'm not going to bother.
"Put 'em in blue coats, put 'em in red coats, the bastards will run all the same!"
"The English are a strange people....They came here in the morning, looked at the wall, walked over it, killed the garrison and returned to breakfast. What can withstand them?"
Played the demo to see what the hype was about.
Meh, it feels really old school, but not in a good way. The 'random' levels are pretty boring. The shooting isn't much fun since you can't really 'aim' in the usual fps way. The enemies are thick as a brick, and rather uninspired. And the visuals aren't all that great (given the hype about te visuals) with everything on max.
Yes, Iraq is peaceful. Go to sleep now. - Adrian II
Its only a demo, I know its supposed to look good to attract buyers but they are only testing it. The full version might be a little better, we shall see.
Total Mafia Games played ~ 30
Total Mafia Awards = 1
Well I got the game and I must say that it does feel like Diablo II.
The item randomizaation is awesome, but I feel that the class restrictions on the items may be a bit too much. As for the content, you can just play singleplayer and not worry about multiplayer at all. There is no difference between singleplayer and multiplayer unless you want to play with friends
"I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton
Because it really matters if a coke machine says 'Coca Cola' instead of 'SoftoDrink(orw/e)', or if a bilboard has an axe ad instead of something completely made up.Any ingame adds equals no buy here. Games are expensive and profitable enough as they are.
Either way, Games aren't profitable at all unless they sell well (and many don't). That's old news, been true since the 90's.
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