
Originally Posted by
Gazius
My mistake on the RTS thing. I thought that was the name for these sort of strategy games in general. Turn based, real time, whatever, I just want an AI to outwit me, not mass outproduce, unless I can realisticly match that. It's one of the reasons I like the RTW/EB system of unit production. You could just as easily match theh AI stack for stack if you had the same income. It seems like in Civ4 BTS no matter if I have every city just make units, they can still outproduce to the point that it will negate my relatively small tech advantage.