Clarifications (please correct me if I'm wrong):
Code:
Condition IsGeneral
and not WonBattle
-- you have to lose
and I_ConflictType Normal
-- ??
and FactionType romans_julii
-- EB's internal name for seleucids
and I_TurnNumber > 75
-- Can't happen before 253,50 BC, which is I guess 253 BC fall?
and PercentageUnitCategory cavalry > 10
-- 10% of either Human/AI/Whole forces must be cavalry.
; and NumEnemiesInBattle > 250
-- More than 250 enemy soldiers in battle
and NumFriendsInBattle > 250
-- More than 250 friendly soldiers
and not BattleOdds > 0.7
-- This means the computer calculated odds that you see before the battle in the pre-battle screen. They cannot be more than 0.7 (=7/10), so you have to be the underdog to have this trait. Right?
and PercentageOfArmyKilled > 20
-- you have to lose at least 20% of your army
and PercentageBodyguardKilled > 20
-- you have to lose at least 20% of your bodyguard unit.
Affects BeatenByCats 1 Chance 100
I find it weird that you have to be the underdog to have this trait. If you are already losing, is it such a wonder that you did lose? Unless of course I am mistaken and it actually means you can't be the underdog.
:edit: Damn I'm slow! :edit:
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