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  1. #1
    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
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    Default Sorry

    I have no ideas whatsoever of what is calling these error messages. I never had these ploblems in Beta 7, and for 1 or 2 Sundays in Beta 8, I never had these ploblems. But for the past 3 months, I cant play with this...... (I got a Radeon 1300/1550 256MB card fyi)

    Any Ideas?


    Failed to play 3D sound : FIRE_GUN_VOLLEY_FAR_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_DEATH
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : MISSILE_DEATH_BLOW
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_DEATH
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : MISSILE_DEATH_BLOW
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_DEATH
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : MISSILE_DEATH_BLOW
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_FIGHTING
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_DEATH
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_DEATH
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : SE_HORN_EURO_RETREAT
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : MELEE_M
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_DEATH
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : MISSILE_DEATH_BLOW
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : BIRD_LUSH_SUMMER
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : SE_RUSTLE
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : MELEE_M
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    Failed to play 3D sound : MELEE_M
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : FIRE_GUN_VOLLEY_FAR_S
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : MELEE_S
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : BATTLE_CRY
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_FIGHTING
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : SE_RUSTLE
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : MELEE_S
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : FIRE_GUN_VOLLEY_FAR_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_DEATH
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : MISSILE_DEATH_BLOW
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_DEATH
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_FIGHTING
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : BATTLE_CRY
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : SE_RUSTLE
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : MELEE_S
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : CAVALRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_FAST_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_MED_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_FAST_L
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : MELEE_DEATH_BLOW
    C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
    Failed to play 3D sound : INFANTRY_MARCH_SLOW_L





    if I posted the WHOLE Error File I found in my Beta 5 folder, it would take up about 6,194 pages!!!!

    I apogle for my gameplay This Sunday also, because not only I ruin the fun for myself, I ruin the fun for all of you :-(
    Last edited by ELITEofWARMANGINGERYBREADMEN88; 10-29-2007 at 02:13.

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