I want to use the toggle_fow cheat like always, but it appears that I cannot get into the console. When i press the "~" key nothing happens.
Has anyone else had this problem?
I want to use the toggle_fow cheat like always, but it appears that I cannot get into the console. When i press the "~" key nothing happens.
Has anyone else had this problem?
I use the ¬ key (the one to the left of 1). The ~ key has never worked on my computer.
Only a few seek liberty; the majority seek nothing more than fair masters - Sallust
A lie told often enough becomes truth - Vladimir Lenin
Or you could just go to RTW folder and you go: EB/preferences/preferences.txt - you open it and find
SAFE_REFRESH:TRUE
USE_TRIPLE_BUFFER:TRUE
USE_WIDESCREEN:FALSE
SUBTITLES:FALSE
MORALE:TRUE
FATIGUE:TRUE
LIMITED_AMMO:TRUE
SUPPLY:TRUE
FOG_OF_WAR:FALSE --(you should type FALSE true is default)
RESTRICT_CAMERA:FALSE
DEFAULT_BATTLE_CAMERA:RTS
EVENT_CUTSCENES:TRUE
SMOKE:TRUE
DESYNC:TRUE
SPLASHES:TRUE
GLINTS:TRUE
REFLECTIONS:TRUE
SHADOWS:TRUE
VEGETATION:TRUE
DETAILED_UNIT_SHADOWS:FALSE
GLOSS_MAPPING:TRUE
STENCIL_SHADOWS:TRUE
MULTI_TEXTURE:TRUE
AUTO_SAVE:TRUE
SHOW_BANNERS:TRUE
UNIT_SIZE:160
MASTER_VOL:100
SPEECH_VOL:100
SFX_VOL:100
MUSIC_VOL:70
CAMERA_ROTATE:71
CAMERA_MOVE:71
CAMERA_FOV:75.000000
ENABLE_AUDIO:TRUE
ENABLE_MUSIC:FALSE
ENABLE_UNIT_SPEECH:TRUE
DISABLE_BACKGROUND_FMV:FALSE
DISABLE_ARROW_MARKERS:FALSE
AUDIO_3D_PROVIDER:Miles Fast 2D Positional Audio
CLOUD_TRANSITIONS:TRUE
GRASS_DISTANCE:75
AA_QUALITY:AA_HIGH
STRATEGY_RESOLUTION:1280x1024
STRATEGY_MAX_RESOLUTION:2048x1536
STRATEGY_32_BIT:TRUE
BATTLE_RESOLUTION:1024x768
BATTLE_MAX_RESOLUTION:2048x1536
BATTLE_32_BIT:FALSE
UNIT_DETAIL:SUPER_HIGH
BUILDING_DETAIL:ULTRA_HIGH
TGA_CAPTURE_WIDTH:1024
TGA_CAPTURE_ASPECT:1.333333
TGA_CAPTURE_INPUT_SCALE:1
TGA_CAPTURE_RESERVE_SPACE:FALSE
LABEL_CHARACTERS:FALSE
LABEL_SETTLEMENTS:TRUE
MINIMAL_UI:FALSE
CAMPAIGN_MAP_MAX_SCROLL_SPEED_MIN_ZOOM:30
CAMPAIGN_MAP_MAX_SCROLL_SPEED_MAX_ZOOM:30
FIRST_TIME_PLAY:FALSE
ADVISOR_VERBOSITY:0
MUTE_ADVISOR:FALSE
BLIND_ADVISOR:FALSE
CAMPAIGN_MAP_CAMERA:SKIP_AI_FACTIONS
CAMPAIGN_MAP_SPEED_UP:FALSE
CAMPAIGN_MAP_GAME_SPEED:89
DISABLE_EVENTS:0
MICROMANAGE_ALL_SETTLEMENTS:TRUE
ADVANCED_STATS_ALWAYS:FALSE
UNIT_USE_SHADERS:TRUE
TERRAIN_QUALITY:HIGH
EFFECT_QUALITY:HIGHEST
VEGETATION_QUALITY:HIGH
KEYSET:0
UNLIMITED_MEN_ON_BATTLEFIELD:FALSE
CAMPAIGN_MAP_CAMERA_SMOOTHING:TRUE
CHAT_MSG_DURATION:10
USE_QUICKCHAT:FALSE
GS_PIDS:FALSE
GS_PIDS_FULL:FALSE
GS_PIDS_CUR:TRUE
ALWAYS_LOGFILE:FALSE
TIMESTAMP_LOGFILE:TRUE
32BIT_UI:FALSE
GS_LOG_RESULTS:FALSE
CHAT_COLOURS:name=ffffa0,private=ff7707,game=94aadc,public=fff777,system=ffffff,lobby=fff777,setup=9 4aadc,playing=ff0707
and you could tweak other things to.. but.. see for yourself
be well!
“Give me a place to stand and with a lever I will move the whole world.”
After playing for a week with fow off, it got a bit borring for me. I turned it back on and set up some watch towers which really added to my game experience
Yes, toggle_fow permanent becomes boring after some time. After 20 years the AI has so many stacks that the AI turn might take up to 1/4 hour. But form time to time it is quite funny.
For example when at the beginning of really each turn a single unit leaves the Saka capital and runs for the forest in the East while another Saka unit leaves the forrest and returns to the town. It seems they don't have toiletts in these nomad settlements.
Or hostile stacks passing each other peacefully to go and siege their respective towns.
Or three smaller stacks attacking a bigger one - but one after the other.
Or my favorite: The AI has two stacks (1 and 2) in a row destinated for a town or enemy "A":
A 1 2
Now, 1 moves to 2 and merges, and then the new stacks heads for A but can't reach it this turn because the units of 1 have allready spent half their movement points going in the opposite direction...![]()
Thank you, worked like a charm.
I only ever turn off fog of war when I send my diplomat off to the steppe to get trade rights, because otherwise, having never played a nomadic faction myself, I have no idea where the towns are and it become aimless wandering trying to get lucky and hit a town :/
got a similar problem on vista, but none of the solutions i've seen does the trick... guess i'll have to go in preferences once in a while...
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