Thanks for the welcome Caravel.
Ya, I do agree with what you say - the JHI are an uber unit that easily takes away the challenge.
There's a number of elite units I do like, but it's the underdog/lesser known selections that are the most interesting - and I do have a taste for the hybrids and auxilleries. Each unit has its time and a best way of using them, and its the phase of the game that often determines their effectiveness. Armour and valour can transform apparently mundane units.
Which leads me to the subject of this thread - no surprises that there's a few Turks there. I'm gonna lean to the Islamics, since they've not been as covered.
Turcoman Foot (TF) - fast, versatile, a good archer able to melee. I like the rabble formation somehow, and they stay in my Turk armies right the way through. Hard nuts when +2 out of Anatolia with an MB.
Bulgarian Brigands - similar to TF, I use them with Byzantine Cavalry in Byz armies in the same manner as TF/THA symbiosis I find in the Turks - shame the Byz don't have a fast spear unit. Unfortunately their build requirements (MB) are too high - they should be at Castle level, so don't get used as much as they should. They're great in deserts, too.
Crossbows (XBows) - underrated, and always in the shadow of Arbs. I didn't appreciate them until the Turks gave me no option since they don't get Arbs. They do a surprising amount of damage given time, and they're great on bridge defences. I put them out front against Horse Archers, especially the MHA, and against Jinetes. Even with Catholics I'm not in such a hurry for Arbs now. I've often killed over 100 with these in long battles.
Armenian Heavy Cavalry (AHC) - ok, an elite unit, with no need to say much about these. Simply the bomb when +2 from Armenia with the MHB.
Urban Militia +1 from Tuscany (TM) - the Italians secret weapon very early in the game.
Polish Retainers - another elite unit, only available to the Poles in High and Late. They're at their peak when the High period starts - you don't need to count the turns for the Royal courts to get built. Get an MHB first, (the AI rewards that with Acumen) and at +1 they're better than FK0's. They wilt a bit in the end game of High and in Late.
Mounted Crossbowmen - so easy to build, and so useful. Fast and versatile, and at their peak in Early and very early in the game. Pull enemy defensive and offensive positions apart, even if you're not doing much damage with them. Use them as light cavalry to run down the routers, and charge Archers with them. Snipe at the general, and uber units. Behind the defensive line as a missile unit they'll also kill over 100 in a long defensive battle.
Those 2 uber Kats that hang out in Greece? They'll retreat to the Castle at the sight of a single Mounted XBowman advancing while the rest of your army camp on a hill. Hire one for the job if you can't train them. Take them to Switzerland for the SAPs in Late.
Funny how you can have the mounted version 120 years before the foot version.
Muwahid Foot - another fast and versatile unit, with a brilliant charge, and good attack for spears. Able to pin knights for someone else to attack if you don't leave them too long at it. High morale (4) means they'll stick at the job, and be around even with 2/3 of the unit gone. Mangle Militia Sergeants and Feudal Sergeants with the charge - and if there's Ghazi or AUM nearby its all over in the local fight. Chase archers. Be the first to the top of the hill with this unit, and if you've got fast bows no one can push you off it. Confuse the enemy with a criss cross movement when advancing ...
Every Muslim army should have a couple - and they come into their own for the Turks (yes, again), filing up behind the TF and THA. Put them ahead of the Futs, and keep the Ghazi (also fast) wider and level with the Muw's.(Put the Futs and Ghazi on Hold Position to restrain them even when moving - both will charge Knights head on given the slightest opportunity). Have the AHC wide and level with the TF. Give everyone lots of space, with the Saracen Infantry, maybe only 1, at the bottom of a long loose V shape to protect the bows against cavalry charges. All wings and no centre, loose and fast - a killing machine! Get Turkish! Heh.
Get the Muwahids some decent armour and +1 from an MS, and watch them shine. Get sunglasses.
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There's lots more (can you tell I'm enthusiastic?) and ... errr ... the Ottoman Sipahi do have bows in vanilla, and dismount to TF for sieges. With Ottoman Foot (naturally the Sipahi are +1 from Edessa) they're another way to do the TF/THA thing, but a bit chunkier in keeping with the Late season.
Berber Camels - yes yes yes - take the time with them - use them to charge archers as well as flank cavalry. They can fire arrows when not doing anything else. Jinetes really don't like them, and find them hard to get around, being peppered with arrows as they try. Camel Warriors - yes yes yes - build that Fort in Syria and have a Bowyer just so you can armour them up while you build your spy centre. Throw them head on at those early unarmoured crusading RKs - flank the Kats, and demoralise the Mounted Sergeants to the point of desertion. Swat archers. Watch out for a few coming through with +3 for Pride.
I'm gonna give Vikings a bit more attention after their write up in this thread. I've been taking them for granted. (Did I mention Slav Warriors, especially the ones through the metalsmith in Bohemia? Look out for a couple with Pride with these, too)
Of course, I do like the elite units: Boyars, JHI, Huscarles, Varangians, Kats, Lancers - it's just a shame they have so little real opposition ... and I like the Halbs and Arbs that make the backbone of my High and Late catholic armies ... and the Pecheneg Cav that Gregori mentioned for the Byz in BKB's mod - fantastic, you can charge enemy archers across the front of their lines and they stand up in a fight ... and Swiss Pikemen - so strong before you get SAPs you wonder if you need them ... but I've surely said enough now, or even a few para's back ...
Heh.
Ok, enough. I greatly enjoyed reading the forum's selections. Good to bring this thread up like you did Sensei - it's one that should be dusted down every so often - regularly. Next time tell me I can only choose 1 favourite unit.
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