Page 1 of 2 12 LastLast
Results 1 to 30 of 49

Thread: 1.0 Savegame thread

  1. #1

    Default 1.0 Savegame thread

    Everyone loves these, if you have an interesting campaign you would love people to be a part of then upload your save and post it here for all to enjoy!

  2. #2
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
    Join Date
    Nov 2003
    Location
    Mikligarðr
    Posts
    6,899

    Default Re: 1.0 Savegame thread

    .
    My campaign is at the 1.0 AI Progression thread. Should anybody find it interesting, I'll upload it.
    .
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
    .

  3. #3
    AtB slave trader Member Malik of Sindh's Avatar
    Join Date
    Oct 2007
    Location
    Lithuania
    Posts
    454

    Default Re: 1.0 Savegame thread

    Great idea!I will upload my Makedonian campaing save game in a few minutes.
    There it is: http://www.2shared.com/file/2443757/268f1255/Maks.html
    Oh,and I autoresoveld few battles that explains these uber deuterois.In this campaingn I own all Greece,Epiros and Sicily.I also own Rhegion.

    Oh and one question.Do mods have any effect on the saves?Will it crash?Anyway this game includes spoofas mod and a modification to edu that gives Cindaih bodyguards 1 hitpoint.

    Wow,I edited this post 8 times...
    Last edited by Malik of Sindh; 10-31-2007 at 13:32.

    Asia ton Barbaron,a mini mod for EB.

  4. #4
    Member Member Empedocles's Avatar
    Join Date
    Aug 2004
    Location
    Buenos Aires, Argentina
    Posts
    158

    Default Re: 1.0 Savegame thread

    Sauromatae Campaing set in 226bc on H/M.

    http://rapidshare.com/files/66614724...matae.zip.html







    Allies: Sab'yn
    Enemies: AS, Baktria, Hai (the saka shares a long frontier with you and are protectorates from the AS)

    After conquering the steppes and the Crimean peninsula I planned to move west and attack Hellas.
    Unfortunately the Palhava made the mistake of attacking me and I had to destroy them. This lead to the infamous AS vs Sauromatae.

    Ten years ago I have managed to sack Persepolis leaving everyhting in ashes while my horses ruled over those territories. In the meantime I allied with the Saka who were fighting the Baktrians and the AS. Together we could rule the east and ripe greek influence from the earth.
    The Hai declared war on me and I sacked their northernmost province.
    In the meantime the AS began to train more elite units whose armour I found too hard to pierce with my arrows and they managed to win control of Syria from the ptolomei.

    One year ago my armies conquered Gabai only to be encircled by a stronger elite-infantry army which I won’t defeat on time.
    Then the stupid AI made it’s appearance by making the baktrians attack me which led to the following chain of events:
    1º The saka broke our alliance.
    2º The saka became protectorates from the AS ( I don’t know why since they were winning both wars.)
    3º The saka allied with the Baktrians.

    I have played three more turns and I have lost Gabai to the AS and Antiochia Margiane to the Baktrians. The AS has offered me to become a protectorate of them, I refused but it may not be a bad idea to accept, destroy the HAI and then attack the AS by surprise....

    This is one of the most difficult campaings I have played. My economy is bad even though I built every trade building I could. I’m surrounded by enemies, fighting a thre front war (saka on the east, Hai on the center and the AS on the south).

    I hope you guys enjoy it.
    Last edited by Empedocles; 11-01-2007 at 03:42.

  5. #5
    Whatever Member konny's Avatar
    Join Date
    Oct 2007
    Location
    Germania Inferior
    Posts
    1,787

    Default Re: 1.0 Savegame thread

    Here is a save that I had uploaded for another thread, but what you might enjoy.

    http://www.2shared.com/file/2446290/254bfa23/Spiel.html



    Faction: Sweboz
    Year: 230 BC
    Difficulty: M/M
    Settlements: 9
    Cash: 12,975
    Enemies: Arverni
    Army: see below




    The year is 230 BC and the Sweboz Federation is in some trouble. Can you help her out?

    The Report
    Two years ago the Arverni had send raiding parties across the border into Germanic Belgium. Our King, at the moment residing in Arctaunon, gathered forces from the western tribes and pushed the Celts back across the border.

    Because rebell warbands appeared at the same time all along the southern border no reinforcements were at hand. So the King gathered what forces he had and invaded the Arverni lands on his own. When news spread on both sides of the Maas that Vesontio was the target of the campaign and that great plunder lay ahead, some forces of Belgian and Celtic mercenaries joined our army.


    The war went well for the first year, and the Arveni King together with his eldest son and two relatives was caught off guard outside Vesontio, and all were cut down. The siege started, but then desater struck:

    The new Arverni King had gathered a hughe army from their southern tribes, amongst them many of their naked fanatics, and advanced on our camps.

    The Warlords adviced our King to lift the siege and attack that army as long as it was to far away from the town for the, equally strong, garrison to join the fight. But the King had news that supply was short in Vesontio and removing the army would only allow the enemy to strengthen his defence. Our army had occupied a strong position on a nearby hill, and the King was sure to be able to repulse anything the enemy might send against that position.


    Some days later the Celtic host attacked that hill. The battle was long, hard and bloody, but in the end the entire field was covered with dead Arverni for miles and miles in all directions. We were just celebrating our victory, when the garrison sallied...

    With not single arrow or javelin left in the entire army, and the men exhausted from the hard work, with many wounded or dead, our force did not hold for long but had to leave the field in great haste. But not all did get away alive: the King ordered his hearthmen to make front to hold off the enemy pursuit. None of these brave survived the day. The King is dead! The army is on the run!



    -----------------------------------------------------

    Situation


    These are the survivors of Vesontio. They have to steal their way through Aedui (thanks to Bismarckaz the allies of the Sweboz) and hostile Belgian territory. It is clear that the three family members have brought gross shame on them and their families by surviving a defeat in which their king was killed. They should not be given a province or command of an army until they have not distinguished themselves in battle.


    These are the two new Kings, acclamated by the Army of the Eastern Tribes in Silengoz.


    And this is their army. It is the only one of the Sweboz Federation at the moment, therefore to be handled with care. Two rebell forces had been crushed, the third routed across the broder to the Boii. Will they come back? Or is it save to send this army West?


    The entire western border is stripped from troops after the defeat at Vesontio. The land is laid open for an Arverni counter attack - or an invasion of these others that had recently appeared from across the Alps: the Romanoz. To make things even worse, there is strong rebellion going on in Germanic Belgium:



    For the good news (yes there are some): The tribes have promised to replace the casualties of Vesontio and training of the new warriors is allready on the way. The economy is balanced and the towns are well delveloped, so you can concentrate on the war.

    Disclaimer: my posts are to be considered my private opinion and not offical statements by the EB Team

  6. #6
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
    Join Date
    Nov 2003
    Location
    Mikligarðr
    Posts
    6,899

    Lightbulb Re: 1.0 Savegame thread

    .
    Quote Originally Posted by Mouzafphaerre
    .
    My campaign is at the 1.0 AI Progression thread. Should anybody find it interesting, I'll upload it.
    .
    Save game available.

    House rules:
    Spoiler Alert, click show to read: 
    • Pursue the victory conditions and don't expand meaninglessly.
    • Always build the Type I and Type II governments where available.
    • Favour building up and economy over warfare.
    • The throne remains in the Lusotanakum family from all male line
    • The capital can't be changed unless the candidate town has at least King's Hold and Stone Fortress. In any case, it can't be changed before next year (not necessarily 4 turns) once the turn is ended. (You may rehearse options within the same turn.)
    • Every expedition force must be commanded by a general. Small peacekeeping troops against brigands can be commanded by captains.
    • No campaigning in the winter unless in defence.
    • Never attack an ally before dissolving the alliance.
    • Never attack a neutral faction without making/creating/inventing a diplomatic excuse, such as threats etc.
    • Armies and diplomats must rest in the minor settlement tiles (mines, markets, vineyards etc.) or otherwise generals build forts, unless they mean to ambush. Spies and assasins may rest anywhere.
    • No local autonomy/local taxation. Towns without a governor are directly ruled by the King's loyal servants. Ones with governors are the fiefs of the generals.
    • Maximum happiness policy in all settlements
    • If you are going to keep a settlement, then;
      • Occupy
      • Occupy or Enslave
      • Enslave or Exterminate
      • Exterminate

      If you are raiding/sacking always exterminate.
    • (I toggle fow off but) Let your diplomats travel the world, learn about the states of affairs and build relations. Don't exploit the radar if the fow is off.

    A few more running in my brain I believe but I can't recollect right now.
    .
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
    .

  7. #7

    Default Re: 1.0 Savegame thread

    Quote Originally Posted by Malik of Sindh
    Great idea!I will upload my Makedonian campaing save game in a few minutes.
    There it is: http://www.2shared.com/file/2443757/268f1255/Maks.html
    Oh,and I autoresoveld few battles that explains these uber deuterois.In this campaingn I own all Greece,Epiros and Sicily.I also own Rhegion.

    Oh and one question.Do mods have any effect on the saves?Will it crash?Anyway this game includes spoofas mod and a modification to edu that gives Cindaih bodyguards 1 hitpoint.

    Wow,I edited this post 8 times...
    Don't know bout' spoofa's mod, but I know EDU mods are fine.
    [COLOR="Black"]Jesus's real name was Inuyasha Yashua!
    Any computer made after 1985 has the storage capacity to house an evil spirit.
    Quote Originally Posted by Fluvius Camillus View Post
    What I'm showing here is that it doesn't matter how well trained or brave you are, no one can resist an elephant charge in the rear

    ~Fluvius

  8. #8

    Default Re: 1.0 Savegame thread

    Quote Originally Posted by Mouzafphaerre
    .

    Save game available.

    House rules:
    Spoiler Alert, click show to read: 
    • Pursue the victory conditions and don't expand meaninglessly.
    • Always build the Type I and Type II governments where available.
    • Favour building up and economy over warfare.
    • The throne remains in the Lusotanakum family from all male line
    • The capital can't be changed unless the candidate town has at least King's Hold and Stone Fortress. In any case, it can't be changed before next year (not necessarily 4 turns) once the turn is ended. (You may rehearse options within the same turn.)
    • Every expedition force must be commanded by a general. Small peacekeeping troops against brigands can be commanded by captains.
    • No campaigning in the winter unless in defence.
    • Never attack an ally before dissolving the alliance.
    • Never attack a neutral faction without making/creating/inventing a diplomatic excuse, such as threats etc.
    • Armies and diplomats must rest in the minor settlement tiles (mines, markets, vineyards etc.) or otherwise generals build forts, unless they mean to ambush. Spies and assasins may rest anywhere.
    • No local autonomy/local taxation. Towns without a governor are directly ruled by the King's loyal servants. Ones with governors are the fiefs of the generals.
    • Maximum happiness policy in all settlements
    • If you are going to keep a settlement, then;
      • Occupy
      • Occupy or Enslave
      • Enslave or Exterminate
      • Exterminate

      If you are raiding/sacking always exterminate.
    • (I toggle fow off but) Let your diplomats travel the world, learn about the states of affairs and build relations. Don't exploit the radar if the fow is off.

    A few more running in my brain I believe but I can't recollect right now.
    .
    I'm having trouble downloading it, can you perhaps upload it to a different site.

  9. #9
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
    Join Date
    Nov 2003
    Location
    Mikligarðr
    Posts
    6,899

    Default Re: 1.0 Savegame thread

    Quote Originally Posted by icydawgfish
    I'm having trouble downloading it, can you perhaps upload it to a different site.
    .
    Sure. Any recommendation? Rapidshare sucks and I don't know many places.

    Uploading to Filefront right now... Done.

    Here.
    .
    Last edited by Mouzafphaerre; 11-02-2007 at 00:41.
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
    .

  10. #10

    Default Re: 1.0 Savegame thread

    hmmm, still didn't work. Must be something with my pc then. It was just a blank file that could not be extracted. Oh well. Your campaign does look very nice though. Perhaps you could email it. My address is icydawgfish@hotmail.com
    Last edited by icydawgfish; 11-02-2007 at 02:15.

  11. #11

    Default Re: 1.0 Savegame thread

    Any Good Pontic campaigns?
    [COLOR="Black"]Jesus's real name was Inuyasha Yashua!
    Any computer made after 1985 has the storage capacity to house an evil spirit.
    Quote Originally Posted by Fluvius Camillus View Post
    What I'm showing here is that it doesn't matter how well trained or brave you are, no one can resist an elephant charge in the rear

    ~Fluvius

  12. #12
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
    Join Date
    Nov 2003
    Location
    Mikligarðr
    Posts
    6,899

    Default Re: 1.0 Savegame thread

    Quote Originally Posted by icydawgfish
    hmmm, still didn't work. Must be something with my pc then. It was just a blank file that could not be extracted. Oh well. Your campaign does look very nice though. Perhaps you could email it. My address is icydawgfish@hotmail.com
    .
    On the way. There.
    Spoiler Alert, click show to read: 
    Expect it from a gmail account named after the Egyptian fertility god with a big dick.

    .
    Last edited by Mouzafphaerre; 11-02-2007 at 06:12.
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
    .

  13. #13
    AtB slave trader Member Malik of Sindh's Avatar
    Join Date
    Oct 2007
    Location
    Lithuania
    Posts
    454

    Default Re: 1.0 Savegame thread

    Quote Originally Posted by Olaf The Great
    Any Good Pontic campaigns?
    http://www.2shared.com/file/2451065/...04/Pontos.html
    There you go.Here I own all western Anatolia 'xept Pergamon,blitzed seleucids from the start,so its still fairly early 263 bc IIRC.

    Asia ton Barbaron,a mini mod for EB.

  14. #14

    Default Re: 1.0 Savegame thread

    http://rapidshare.com/files/67710878/greeks.sav.html

    This has the Greeks in 242 controlling the northern half of the black sea and half of Sarmatia, who your at war with and have a shiny new army about to take their last 3 cities. The Seleucids are losing and most the other factions are expanding. You can recruit your best troops in the two crimean cities and cavalry *yay for noble horse archers* in your easternmost city


  15. #15

    Default Re: 1.0 Savegame thread

    http://files.filefront.com/Hai246sav.../fileinfo.html


    Hell I might as well post mine.


    Overview: Hayasdan

    Eight Towns controlled - Trapezous, Ani-Kamah, Armavir, Karkathiokerta, Kotais, Mtskheta, Kabalaka, and Uspe
    Fairly decent campaign going; it's winter 246 and I am at a crossroads. I have two armies totaling 23 units at the border of Pontus and Seleuceia. I was planning to attack Pontus but found a number of Seleucid armies in my territory. One army in particular has double gold chev troops. Economy only making 1700 a turn but Trapezous has a barracks and temple that can be destroyed for roughyl 4200 mnai. No reforms taken place yet but can be foreseen in the next ten years easy. I am pretty sure I have not modded anything so should work with 1.0 no problem.

    Edit: added screenshot
    Last edited by Mordecai; 11-08-2007 at 03:58.

  16. #16

    Default Re: 1.0 Savegame thread

    Something I found out with .sav files is that if you change the name, they don't work and are no longer .sav. This is true with Roma Surrectum and I assume they use the same format for EB
    Do you find something funny with the name Biggus Dickus?

    in the EB PBeM

  17. #17
    Texan Member BigTex's Avatar
    Join Date
    Jan 2006
    Location
    Arlington, Texas, United States of America.
    Posts
    1,187

    Default Re: 1.0 Savegame thread

    Any good romani campaigns out there?
    Wine is a bit different, as I am sure even kids will like it.
    BigTex
    "Hilary Clinton is the devil"
    ~Texas proverb

  18. #18

    Default Re: 1.0 Savegame thread

    Does anyone have a decent Carthage campaign or a Macedonian/Epieros campaign?

  19. #19
    Member Member Hax's Avatar
    Join Date
    May 2007
    Location
    The Netherlands
    Posts
    5,352

    Default Re: 1.0 Savegame thread

    Epeiros Campaign coming up for you. Conquered quite a part of Asia Minor, screens are in the x1.0 AI progress thread.

    There we are!
    This space intentionally left blank.

  20. #20

    Default Re: 1.0 Savegame thread

    Ok, here's my Romani campaign. VH/VH, Huge unit sizes. I did make some minor campaign map changes ("Sahara spike" in Africa etc), but all are savegame compatible. This time I zipped the files to make them smaller.

    First save point, 196BC.
    http://files.filefront.com/SPQR+work.../fileinfo.html
    Sorry, no pic.

    Second save point (187BC) that I thought had died but didn't - it would start to load, the faction icon would disappear and then it would go straight back to menu. Exiting revealed no error, but simply deleting map.rwm fixed the problem. Beware of the Ptolemies and the Suebi.
    http://files.filefront.com/SPQR+dead.../fileinfo.html


    Third save point, post-Marian (well, Octavian in this game ), 164BC. I've re-secured the northern border and my measures of Suebic containment seem to be working. Now I just need to fend off those pesky Epeirotes, but that shouldn't be too hard.
    http://files.filefront.com/SPQR8+pos.../fileinfo.html
    Last edited by Cheexsta; 11-22-2007 at 08:54.

  21. #21

    Default Re: 1.0 Savegame thread

    Quote Originally Posted by Olaf The Great
    Any Good Pontic campaigns?
    Here you go buddy...

    Year 244bc as Pontus, (VH/M) Huge Settings. Been at constant war with Ptolies/Seleukids for a long time now. No allies left, at war with Maks/Epirotes/KH as well. Doing fairly well and have a nice income with many mines build across Anatolia.

    Should have no problems at all holding off Gray/Yellow death while expanding in Greece. Many KH cities are lightly defended and Athens is under my control.



    Getai are doing very well



    http://www.2shared.com/file/2517465/...61/Pontus.html

    Enjoy!

  22. #22

    Default Re: 1.0 Savegame thread

    Quote Originally Posted by Elphir
    Epeiros Campaign coming up for you. Conquered quite a part of Asia Minor, screens are in the x1.0 AI progress thread.

    There we are!
    Thanks!

    Edit:Also, the link for the SPQR campaign does not take you to the DL page when clicked, jsut to the filefront homepage.
    Last edited by icydawgfish; 11-21-2007 at 04:57.

  23. #23

    Default Re: 1.0 Savegame thread

    Can person put up egypt game.
    Sorry i ugly english


  24. #24

    Default Re: 1.0 Savegame thread

    Quote Originally Posted by icydawgfish
    Thanks!

    Edit:Also, the link for the SPQR campaign does not take you to the DL page when clicked, jsut to the filefront homepage.
    Try the second one, it's working now.

  25. #25

    Default Re: 1.0 Savegame thread

    Working as in the CTD is fixed or working as in the link is working?

  26. #26

    Default Re: 1.0 Savegame thread

    It wasn't even a CTD, it was a map.rwm issue. I'll get the first link fixed in a jiffy.

    Edit: fixed.
    Last edited by Cheexsta; 11-22-2007 at 08:45.

  27. #27

    Default Re: 1.0 Savegame thread

    Cool, and on a side note, those Ptolies look very very scary...
    And is it just me, because ever snice 1.0 was released, the Grey Death has been replaced with yellow or blue respectively.

  28. #28
    Asia ton Barbaron mapper Member Pharnakes's Avatar
    Join Date
    Feb 2007
    Location
    The Kingdom of Fife
    Posts
    1,768

    Default Re: 1.0 Savegame thread

    This is correct, we are swinging back to the old 0.74 balance.
    Asia ton Barbaron The new eastern mod for eb!

    Laziest member of the team My red balloons, as red as the blood of he who mentioned Galatians.
    Roma Victor!

    Yous ee gishes?

  29. #29
    People's Padishah Emperor Member Emperor Burakuku's Avatar
    Join Date
    Apr 2007
    Location
    Salusa Secundus
    Posts
    437

    Default Re: 1.0 Savegame thread

    179 B.C SPQR save: I have half Spain, Numidia, Carthage (except Lepki), Greece, MAcedonia, Epirus, Ilyria and Marseille. I have 2 legionary armies in Spain, 2 in Macedonia, 2 in Africa fighting the last carthaginians and 1 in Cisalpine Gaul if I remember corectly or at least close. I think I already have all the requirements for the Marian Reforms.

    http://www.2shared.com/file/2526902/52cee9a2/SPQR.html

    P.S Beware at the Ptolies and Sweboz. GL
    Last edited by Emperor Burakuku; 11-22-2007 at 19:51.
    "The more people I meet, the more I like my dog"

  30. #30

    Default Re: 1.0 Savegame thread

    Quote Originally Posted by Empedocles
    Sauromatae Campaing set in 226bc on H/M.

    http://rapidshare.com/files/66614724...matae.zip.html







    Allies: Sab'yn
    Enemies: AS, Baktria, Hai (the saka shares a long frontier with you and are protectorates from the AS)

    After conquering the steppes and the Crimean peninsula I planned to move west and attack Hellas.
    Unfortunately the Palhava made the mistake of attacking me and I had to destroy them. This lead to the infamous AS vs Sauromatae.

    Ten years ago I have managed to sack Persepolis leaving everyhting in ashes while my horses ruled over those territories. In the meantime I allied with the Saka who were fighting the Baktrians and the AS. Together we could rule the east and ripe greek influence from the earth.
    The Hai declared war on me and I sacked their northernmost province.
    In the meantime the AS began to train more elite units whose armour I found too hard to pierce with my arrows and they managed to win control of Syria from the ptolomei.

    One year ago my armies conquered Gabai only to be encircled by a stronger elite-infantry army which I won’t defeat on time.
    Then the stupid AI made it’s appearance by making the baktrians attack me which led to the following chain of events:
    1º The saka broke our alliance.
    2º The saka became protectorates from the AS ( I don’t know why since they were winning both wars.)
    3º The saka allied with the Baktrians.

    I have played three more turns and I have lost Gabai to the AS and Antiochia Margiane to the Baktrians. The AS has offered me to become a protectorate of them, I refused but it may not be a bad idea to accept, destroy the HAI and then attack the AS by surprise....

    This is one of the most difficult campaings I have played. My economy is bad even though I built every trade building I could. I’m surrounded by enemies, fighting a thre front war (saka on the east, Hai on the center and the AS on the south).

    I hope you guys enjoy it.
    Pardon my EB noobish mentality, but how did you get your map to look like that, just out of curiosity.

Page 1 of 2 12 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO