but, that's the thing about tw.

you can.

it's all well and good what can/did happen.

a unit of conscript skirmishers would probably never charge headlong into elite cohors.

the TW engine allows this to happen. if everything were binded by "what actually happened" then we wouldn't have a game or simulation. we'd just have a bunch of computer generated models fighting each other according, explicity, to historical accounts.