Quote Originally Posted by Whacker
I don't want to play with a joypad, I like my keyboard and mouse. If I wanted to do that, I'd go buy a @#%#@ console. You are right however, it would seem these days that it's just wishful thinking, but one would hope that a port would make an honest attempt to modify the game so that would work on (platform) well. Guess history is against me here...

Deus Ex: IW and Thief 3 both used that horrible Unreal engine offshoot that was never meant to be on PC.

Halo on the PC was miserable, clearly another direct port, it was meant to be played with a joypad, the WASD/mouse was miserable.

Same with Splinter Cell 1, I don't care what anyone says, the controls on PC were garbage.

Prince of Persia was a disappointment on PC for same reason.

Looks like this is no different, it would appear they designed the game to be played with a joypad, with no thought given to other methods (like keyboard/mouse).
Well games like Splinter Cell, Assassins Creed, and PoP just plain aren't going to be designed to work with a equally well with a keyboard. The PC platform just isn't going to account for enough of the player base for it to matter to Ubisoft at all. And Ubisoft (who incedentally is behind all those games) is famous for quickie ports. I'm sure who ever M$ drafted to do the port tried to make Halo work on PC. But they didn't suceed. Yours is not the first Halo PC=teh suck accessment I've heard.