Results 1 to 11 of 11

Thread: Getting Heavy samnites

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    King of the Golden Hall Member Landwalker's Avatar
    Join Date
    Oct 2007
    Posts
    273

    Default Re: Getting Heavy samnites

    Quote Originally Posted by dominique
    Dominique is awarded 1 n00b points.



    Gnnn.

    I've tried the recruitment viewer... That's where I've got the info about the heavy Samnites....

    But where is it written if you need a level 4 MIC or a level 4 Auxilarii?

    (I'm waiting to get another point in a few minutes...)
    In this, the recruitment viewer can be a little tricky. After poking around at it a bit, I've concluded thus: Using the "View Province Details" function, check "Detailed Info" in the Province Details box. Your list of units should now be accompanied by two more columns, "Complex" and "Level". What I have surmised so far as been that all units with a listed complex number below 20 (usually single-digit, but sometimes in the tweens/teens) are recruited at Factional MICs (having several such complex types generally denotes differences caused by reform upgrades); all units whose complex is listed in the 20s are units recruited at Regional MICs. The "Level" column, naturally, tells you which level of the relevant MIC you need. This usually ranges from 1-5, but some factions (such as the Romani) have numbers between 11-15 as well, denoting, again, reform-based upgrades. You'll notice, for example, that while Camillan units have complex levels such as "2", the Polybian counterparts have "12". This still means a Level 2 complex, but one that has been upgraded for Polybian reform use.

    Hope that clears things up.

    Cheers.
    "ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third."

    "ARMY, n. A class of non-producers who defend the nation by devouring everything likely to tempt an enemy to invade."
    --- Ambrose Bierce, The Devil's Dictionary

  2. #2

    Default Re: Getting Heavy samnites

    Eureka!

    Epiphania!

    +1 n00b point!

    I'm happy now.

    M armies won't be stronger, but they'll be plumier.
    History is the witness that testifies to the passing of time; it illumines reality, vitalizes memory, provides guidance in daily life and brings us tidings of antiquity.
    Cicero, Pro Publio Sestio

  3. #3
    King of the Golden Hall Member Landwalker's Avatar
    Join Date
    Oct 2007
    Posts
    273

    Default Re: Getting Heavy samnites

    Quote Originally Posted by dominique
    My armies won't be stronger, but they'll be plumier.
    And, let's be honest, a satisfying army really is all about its bling. A faction can have the most effective units in the game, but if I don't like the way they look, I'll go find somebody else.

    Cheers.
    "ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third."

    "ARMY, n. A class of non-producers who defend the nation by devouring everything likely to tempt an enemy to invade."
    --- Ambrose Bierce, The Devil's Dictionary

  4. #4
    Ming the Merciless is my idol Senior Member Watchman's Avatar
    Join Date
    Aug 2004
    Location
    Helsinki, Finland
    Posts
    7,967

    Default Re: Getting Heavy samnites

    That's one reason I never play the Romani actually. Their looks just don't click for me...
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  5. #5
    Megas Alexandros's heir Member Spoofa's Avatar
    Join Date
    Aug 2006
    Posts
    695

    Default Re: Getting Heavy samnites

    Quote Originally Posted by Watchman
    That's one reason I never play the Romani actually. Their looks just don't click for me...
    me too, or at least for the camilian troops, I really love the Polybian troops though, especially the hastati, they just look so cool....

  6. #6
    Barely a levy Member overweightninja's Avatar
    Join Date
    Jun 2007
    Location
    Plymouth, U.K
    Posts
    459

    Default Re: Getting Heavy samnites

    Quote Originally Posted by Landwalker
    In this, the recruitment viewer can be a little tricky. After poking around at it a bit, I've concluded thus: Using the "View Province Details" function, check "Detailed Info" in the Province Details box. Your list of units should now be accompanied by two more columns, "Complex" and "Level". What I have surmised so far as been that all units with a listed complex number below 20 (usually single-digit, but sometimes in the tweens/teens) are recruited at Factional MICs (having several such complex types generally denotes differences caused by reform upgrades); all units whose complex is listed in the 20s are units recruited at Regional MICs. The "Level" column, naturally, tells you which level of the relevant MIC you need. This usually ranges from 1-5, but some factions (such as the Romani) have numbers between 11-15 as well, denoting, again, reform-based upgrades. You'll notice, for example, that while Camillan units have complex levels such as "2", the Polybian counterparts have "12". This still means a Level 2 complex, but one that has been upgraded for Polybian reform use.

    Hope that clears things up.

    Cheers.
    Landwalker...you truly are a .org forum machine! At least a lot of these posts are useful, that little lot there will be crazy useful, I've been going nuts trying to figure out the MIC levels through the viewer, hopefully I can rely a little less on the cards now (brilliant in case Arkatreides reads this but it's another thing I've got to open! ),
    Cheers!

  7. #7
    King of the Golden Hall Member Landwalker's Avatar
    Join Date
    Oct 2007
    Posts
    273

    Default Re: Getting Heavy samnites

    Quote Originally Posted by overweightninja
    Landwalker...you truly are a .org forum machine! At least a lot of these posts are useful, that little lot there will be crazy useful, I've been going nuts trying to figure out the MIC levels through the viewer, hopefully I can rely a little less on the cards now (brilliant in case Arkatreides reads this but it's another thing I've got to open! ),
    Cheers!
    Hah, thanks. The recruitment viewer took a little getting used to, but I played around with it a bit and eventually figured out what was going on. Now, whenever I'm playing EB, I play with the game in a window so that alt-tab delays are essentially non-existent, and I have the recruitment viewer open at the same time--it's a godsend, really. You never have to guess at whether you should be building up factional MICs or regional MICs, and you can look at a glance to see what the best government (in terms of unit availability) is for any given province. I highly recommend it.

    Cheers.
    "ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third."

    "ARMY, n. A class of non-producers who defend the nation by devouring everything likely to tempt an enemy to invade."
    --- Ambrose Bierce, The Devil's Dictionary

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO