Hi MaddenKhan2,
Perhaps this thread and this thread will interest you.
In my opinion M:TW's immersion and depth went unmatched in the later titles. The features are certainly better developed than in M2:TW or R:TW - civil wars are empire wide rather than local, treason and plots can be more clearly managed and defined, while the AI is almost ingenious.
The tactics on the battle map are also superior - primarily because the more detailed maps allow a wide variety tactics to be utilised upon them. Balancing also assists in this - although there are a few units which beat everything, these are exceedingly expensive which counteracts their problems. Other than that though, all units have a clearly defined purpose - spearmen kill cavalry, cavalry kill infantry and missile units, missile units kill slow units, while infantry batter spearmen. In addition, battles are also slower, providing more time for you, and the AI, to make your manoeuvres and apply your strategies.
On the downside, the graphics are, in a way, showing their age. In an other way, they do actually look better - M:TW zoomed out looks much more graphically rich and realistic than R:TW at least. Also, the game is slightly less accessible to an RTS player, and the controls are clumpier, although this problem goes away once you have adapted to it.
Hope this is useful, cheers!
BTW, I don't advise a purchase if you have an ATi Graphics Card with any version of Windows Vista, or a card which is a member of Nvidia Geforce 8 family. There are issues which prevent M:TW working if either of these circumstances are met.
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