Page 1 of 2 12 LastLast
Results 1 to 30 of 46

Thread: Large or Huge?

  1. #1
    Member Member Intranetusa's Avatar
    Join Date
    Jan 2007
    Location
    Maryland, USA
    Posts
    1,247

    Default Large or Huge?

    Which settings do you guys play it on? Large o Huge battle settings?

    I can play it on huge but the gameplay is a bit different from large...what do you guys recommend?
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  2. #2
    King of the Golden Hall Member Landwalker's Avatar
    Join Date
    Oct 2007
    Posts
    273

    Default Re: Large or Huge?

    I play it on huge. I'm not sure why. Maybe because I just can?

    The issues I run up against are: Maneuvering huge units around the battlefield is clunky and awkward, and is just made even worse when they're phalangite units. You can't really "see" as much of the action, because fewer units will fit on your screen (relatedly, the action will be more "spread out"). Outside of battle, recruiting huge units versus large units has a dramatic effect on the population and growth of your cities, which in turn considerably affects your economies.

    On the other hand, playing on huge means a lot more guys with pointy metal sticks running around poking each other.

    Cheers.
    "ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third."

    "ARMY, n. A class of non-producers who defend the nation by devouring everything likely to tempt an enemy to invade."
    --- Ambrose Bierce, The Devil's Dictionary

  3. #3
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
    Join Date
    Feb 2006
    Posts
    1,411

    Default Re: Large or Huge?

    I find the sizes in huge more realistic, so I always used to play it on those settings.

    Once I figured out how much large will help with the overall choppiness of battles for me, I play large now.

    After playing large for so long, I often find huge units unwieldy to say the least.

    I would say for realism sake, huge would be the best bet.
    SSbQ*****************SSbQ******************SSbQ

  4. #4
    Involuntary Gaesatae Member The Celtic Viking's Avatar
    Join Date
    Apr 2006
    Location
    In the heart of Hyperborea
    Posts
    2,962

    Default Re: Large or Huge?

    Huge. The bigger the battle is, the more fun I get out of them.

  5. #5
    Member Member Intranetusa's Avatar
    Join Date
    Jan 2007
    Location
    Maryland, USA
    Posts
    1,247

    Default Re: Large or Huge?

    Quote Originally Posted by Bootsiuv
    I find the sizes in huge more realistic, so I always used to play it on those settings.

    Once I figured out how much large will help with the overall choppiness of battles for me, I play large now.

    After playing large for so long, I often find huge units unwieldy to say the least.

    I would say for realism sake, huge would be the best bet.
    I might have to take that into consideration. What are your specs?
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  6. #6

    Default Re: Large or Huge?

    Large. It is easier to maneuver your units, phalanxes don't take a ridiculously long time to destroy, and even on huge the unit sizes are still somewhat small and unrealistic, so that doesn't really count for me.

    MARMOREAM•RELINQUO•QUAM•LATERICIAM•ACCEPI

  7. #7
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
    Join Date
    Feb 2006
    Posts
    1,411

    Default Re: Large or Huge?

    My specs are hurting in the game tbh...

    Pentium IV 2.7 ghz
    Radeon 1600x 256 MB vidoecard
    756MB of RAM (ya, I know, I know)
    and I know my HD speed is 5200 rpm, if that's at all relevant (which I think it is, but am not sure.

    BTW, it's over 3 years old now....any 500 dollar rig of today will likely beat mine hands down, but it's sufficient for most games I own...
    Last edited by Bootsiuv; 10-31-2007 at 23:30.
    SSbQ*****************SSbQ******************SSbQ

  8. #8
    Member Member Intranetusa's Avatar
    Join Date
    Jan 2007
    Location
    Maryland, USA
    Posts
    1,247

    Default Re: Large or Huge?

    Quote Originally Posted by CaesarAugustus
    Large. It is easier to maneuver your units, phalanxes don't take a ridiculously long time to destroy, and even on huge the unit sizes are still somewhat small and unrealistic, so that doesn't really count for me.
    Yeh, that might be a problem...some units are overpowered on the larger unit settings
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  9. #9

    Default Re: Large or Huge?

    Huge and by God I wish there was a ****ing huge size . I would cream myself if CA made for uber PC's a setting that had some units as large as 1024 men .


    Can you imagine the Phalanx battles with that ?


    Join the Army: A Pontic AAR
    https://forums.totalwar.org/vb/showthread.php?t=96984
    ...uh coptic mother****er:A Makuria Comedy AAR
    https://forums.totalwar.org/vb/showt...93#post1814493

  10. #10
    King of the Golden Hall Member Landwalker's Avatar
    Join Date
    Oct 2007
    Posts
    273

    Default Re: Large or Huge?

    Quote Originally Posted by russia almighty
    Huge and by God I wish there was a ****ing huge size . I would cream myself if CA made for uber PC's a setting that had some units as large as 1024 men .


    Can you imagine the Phalanx battles with that ?
    Sure can---every battle would end in a draw, because the two opposing phalanxes would never manage to kill or rout their opponent in the 45-minute time limit. Besides, can you imagine the depopulation that would wreck on your settlements?

    Cheers.
    "ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third."

    "ARMY, n. A class of non-producers who defend the nation by devouring everything likely to tempt an enemy to invade."
    --- Ambrose Bierce, The Devil's Dictionary

  11. #11
    Member Member Intranetusa's Avatar
    Join Date
    Jan 2007
    Location
    Maryland, USA
    Posts
    1,247

    Default Re: Large or Huge?

    Quote Originally Posted by Landwalker
    Sure can---every battle would end in a draw, because the two opposing phalanxes would never manage to kill or rout their opponent in the 45-minute time limit. Besides, can you imagine the depopulation that would wreck on your settlements?

    Cheers.
    Then that would actually be a DETERRENT to war...lol
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  12. #12
    Asia ton Barbaron mapper Member Pharnakes's Avatar
    Join Date
    Feb 2007
    Location
    The Kingdom of Fife
    Posts
    1,768

    Smile Re: Large or Huge?

    I have always played on huge because i feel its is more realistic, not because of the more men (which as people say is still wildley unrealistc) but because it makes the units much more clumsy and hard to manouver, which I feel is better, afterall, in RL a general wouldn't be able to line his untis up exactly, he would just tell them "go over there and do this, that and the other."

    I feel that the greater difficulty in manuvering in huge scale is much more realistic, and the slowed down battles actualy give the AI a chance. Also, phlalanxes preform much more realistcly on huge scale, and as I am a principaly Greek player, this means alot to me.


    Also the greater impact on population and economy means you actualy have to think before throwing away your levies, afterall if you keep doing that you will rapidly run out, which would have been an issue IRL, IMHO, but it is not an issue with the lower unit scales.
    Last edited by Pharnakes; 11-01-2007 at 01:10.
    Asia ton Barbaron The new eastern mod for eb!

    Laziest member of the team My red balloons, as red as the blood of he who mentioned Galatians.
    Roma Victor!

    Yous ee gishes?

  13. #13
    King of the Golden Hall Member Landwalker's Avatar
    Join Date
    Oct 2007
    Posts
    273

    Default Re: Large or Huge?

    Quote Originally Posted by Pharnakes
    I have always played on huge because i feel its is more realistic, not because of the more men (which as people say is still wildley unrealistc) but because it makes the units much more clumsy and hard to manouver, which I feel is better, afterall, in RL a general wouldn't be able to line his untis up exactly, he would just tell them "go over there and do this, that and the other."
    That actually gives me the terrible, terrible idea of playing a campaign using only General Cam (instead of RTS Cam), and using the "Place Groups under AI Control" function extensively, so that as the general, you can give units/groups of units general commands, and then they're largely out of your hands.

    Think about how chaotic that would be... If you could manage that and still score heroic victories in battles where the odds are grossly against you, I would be most impressed.

    Cheers.
    "ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third."

    "ARMY, n. A class of non-producers who defend the nation by devouring everything likely to tempt an enemy to invade."
    --- Ambrose Bierce, The Devil's Dictionary

  14. #14
    Member Member TWFanatic's Avatar
    Join Date
    Aug 2007
    Location
    On the Forums
    Posts
    1,022

    Default Re: Large or Huge?

    Interesting idea.

    I use huge. I have to crank my settings down though. Say hello to bald grasslands and pointy feet. I turn unit settings up on small battles though. I never get to zoom in close and actually watch a unit fight in big battles anyways, so I don't mind much.
    Last edited by TWFanatic; 11-01-2007 at 02:52.
    It would be a violation of my code as a gentleman to engage in a battle of wits with an unarmed person.-Veeblefester
    Ego is the anesthetic for the pain of stupidity.-me
    It is better to keep your mouth shut and be thought of as a fool than to open it and remove all doubt.-Sir Winston Churchill
    ΔΟΣ ΜΟΙ ΠΑ ΣΤΩ ΚΑΙ ΤΑΝ ΓΑΝ ΚΙΝΑΣΩ--Give me a place to stand and I will move the earth.-Archimedes on his work with levers
    Click here for my Phalanx/Aquilifer mod

  15. #15
    Member Member Cyclops's Avatar
    Join Date
    Sep 2007
    Location
    Melbourne Australia
    Posts
    968

    Default Re: Large or Huge?

    I am enjoying playing on "Huge" as a long time "Large" player.

    I started a campaign as Hayasdan with general cam, by god is was interesting but it gave me a constant headache and I had to revert to fixed cam.

    You keep turning your head away from the action, there's actually a pioint to posting your general on a hilltop, if you get into a melee its more confusing, and if you're over the crest of a hill you have nfi whats going on with your detached forces (ai control is a must here). I loved it but i just couldn't get used to it.

    I switched back to fixed cam and trounced the AS out of Asia Minor.
    From Hax, Nachtmeister & Subotan

    Jatte lambasts Calico Rat

  16. #16
    The Aspiring God Of War Member Lysander13's Avatar
    Join Date
    Nov 2006
    Location
    Leading the assault against the Gods at Mount Olympos itself.
    Posts
    373

    Default Re: Large or Huge?

    Definitely Huge....The bigger the battles in terms of fighting men the better.

  17. #17
    AtB slave trader Member Malik of Sindh's Avatar
    Join Date
    Oct 2007
    Location
    Lithuania
    Posts
    454

    Default Re: Large or Huge?

    I play on Large because my great video card(NVIDIA GeForce FX 5200 (128 MB)) can't play on Huge.

    Asia ton Barbaron,a mini mod for EB.

  18. #18
    Member Member hoom's Avatar
    Join Date
    Oct 2002
    Location
    The country that replaced Zelix
    Posts
    1,937

    Default Re: Large or Huge?

    *points at Malik & laughs at his Graphics Decelerator*

    I play huge, with most stuff maxed, at 1920*1200 and it is great

    I've actually had to drop AA down to low & unit detail to high for EB 1.0 to keep my framerate above slideshow :(
    maybe those guys should be doing something more useful...

  19. #19
    AtB slave trader Member Malik of Sindh's Avatar
    Join Date
    Oct 2007
    Location
    Lithuania
    Posts
    454

    Default Re: Large or Huge?

    Hey,Im getting a new one soon!RAM is what keeps my comp going!

    Asia ton Barbaron,a mini mod for EB.

  20. #20

    Default Re: Large or Huge?

    Huge, and I would play it in the "hugiest" if my Pc could handle it since I would love the idea of a battle fulled with units and really have tousands of soldiers as the advertises say instead of role playing 2800 men as a 28000 men army, I would love to have a real army, something like the 80000 of Cannae and so on! Believe that would make for a real historical and challenging game!
    From the markets of Lilibeo to the Sacred Band in the halls of Astarte, from those halls to the Senate of Safot Softin BiKarthadast as Lilibeo representative

  21. #21
    fancy assault unit Member blank's Avatar
    Join Date
    Dec 2006
    Location
    Tallinn, Estonia
    Posts
    1,273

    Default Re: Large or Huge?

    Huge. It's more realistic and also consider that the general did not have total control over his soldiers as in TW, and neither did he have a line of sight to all of them, so i have no problem with them being less manouverable
    Quote Originally Posted by Skullheadhq View Post
    Now I can even store my dick in EB underwear

  22. #22
    EB Historian/Artist Member Intrepid Adventurer's Avatar
    Join Date
    Jun 2007
    Location
    Zeist, the Netherlands
    Posts
    157

    Default Re: Large or Huge?

    I've always played on huge, because I thought it would be more realistic. So although the units might be less wieldy, I never noticed the difference. I think units are maneuverable enough.


  23. #23
    AtB slave trader Member Malik of Sindh's Avatar
    Join Date
    Oct 2007
    Location
    Lithuania
    Posts
    454

    Default Re: Large or Huge?

    Also Huge drains settlements of their population.Ambrakia gets its population killed when you recruit 2 deuterois.

    Asia ton Barbaron,a mini mod for EB.

  24. #24

    Default Re: Large or Huge?

    Huge with all the setting on the highest possible settings.

  25. #25
    Member Member TWFanatic's Avatar
    Join Date
    Aug 2007
    Location
    On the Forums
    Posts
    1,022

    Default Re: Large or Huge?


    I would kill for your computer.
    It would be a violation of my code as a gentleman to engage in a battle of wits with an unarmed person.-Veeblefester
    Ego is the anesthetic for the pain of stupidity.-me
    It is better to keep your mouth shut and be thought of as a fool than to open it and remove all doubt.-Sir Winston Churchill
    ΔΟΣ ΜΟΙ ΠΑ ΣΤΩ ΚΑΙ ΤΑΝ ΓΑΝ ΚΙΝΑΣΩ--Give me a place to stand and I will move the earth.-Archimedes on his work with levers
    Click here for my Phalanx/Aquilifer mod

  26. #26

    Default Re: Large or Huge?

    Don't play much atm.

    Currently the same for me, but may revert it to large though.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  27. #27
    Member Member Centurion Crastinus's Avatar
    Join Date
    Mar 2007
    Location
    Beaufort, South Carolina, USA
    Posts
    249

    Default Re: Large or Huge?

    I always play on the huge setting. The way I figure, it adds to the realism for several reasons. One is that it does make it more difficult to control, but imagine how difficult it would have been if you were an actual general controing the battle without the birds eye view that EB gives you. Also, for the romans at least, one unit of Principes is roughly the size of one Maniple, and one unit of Marian Legionairres represents 1/2 a cohort. Thus, the huge setting allows the player to recreate a legion pretty close to a 1:2 scale.

  28. #28

    Default Re: Large or Huge?

    Quote Originally Posted by TWFanatic

    I would kill for your computer.


    Me and my wife built it up from scratch, it took us about half a year to find the money for everything and then we had to wait a while til we moved into our new place so that we could get the internet hooked up but it was all worth it.


    Cost us about £750 altogether (monitor included).

  29. #29
    Ming the Merciless is my idol Senior Member Watchman's Avatar
    Join Date
    Aug 2004
    Location
    Helsinki, Finland
    Posts
    7,967

    Default Re: Large or Huge?

    I use huge, for much the same reasons people have already mentioned; the bigger clunkier units just feel "more right". And avoiding the population depletion is certainly a major encouragement for building all those sewers and doctors and whatnots...

    And, yes, my comp can take it. At highest unit detail and low anti-aliasing to boot, in 32-bit 1280x1024.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  30. #30

    Default Re: Large or Huge?

    Large, because ...
    I think because that's close to the MTW unit sizes I was used to. But my current PC could handle huge I assume (never tried )

Page 1 of 2 12 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO