I know how to give traits, but I don't want my generals to pick up bad traits and bad retinues in the first place.
Is there a cheat or file modification I can do to make this happen?
I know how to give traits, but I don't want my generals to pick up bad traits and bad retinues in the first place.
Is there a cheat or file modification I can do to make this happen?
theres a few basic rules you can adhere to, preventative measures that aren't cheating (such as not leaving a general in a town, only using high tax setting while in towns, no brothels/taverns line) that substantially lower the amount of bad traits you "might" pick up.Originally Posted by homefry
As per a mod or something to edit out bad traits entirely, i haven't heard of one myself![]()
"Don't mind me, i happen the have the Insane trait....." -Me
ROFLOL! Some times it seems that all you get are evil traits from the V&V.
No matter what precautions that are taken you can end up with bad traits. You will never convince me that V&V if not bugged is just to handicap any success a faction has.
I have been tempted to just march all my generals off a cliff like lemmings and adopt a new crop. No matter how virtuous I try to make them by buildings and so on they all turn into Royally Extravagant, Adulterous lumps of fertilizer.
I never cheat and I use all of the rules to denture this but it still happens in every game.
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
There also various VnV "fixes" out there that seem to blunt the most egregious vices. I'm sure if you did a search on the forum you'd find a few. In the PBM I'm in, we're using FactionHeir's fixes.
Chretien Saisset, Chevalier in the King of the Franks PBM
Does it work with the patches...stand alone or with other mods just fine or are there problems with anything?
The V&V is my bane... you can be dead broke and still these §*€@ go extravagant...which is my main complaint
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Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
My fixes work fine for M2TW with any patch version.
They won't work with Kingdoms campaigns though.
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I expect all my family members to be perfectly chivalrous knights who drink only the wine at Sunday mass, who are loved by the common people which obey out of reverence for their perfectness, who are prodigies in tax collection, economics, agriculture and mining, as well as siege, offensive, defensive and guerilla warfare, whose personal courage on the battlefield inspires courage in their men and unrestrained terror in enemies, oh and who have never set eyes upon another besides their own beautiful faithful wives who they impregnate every 12 months like clockwork, producing only male offspring who emerge from the womb as perfectly chivalrous knights who......
The only one that really annoys me is having to build a grain exchange in 0 turns to avoid having every general be an Incompetent Trader. "Sorry folks, I was going to build a militia so you would have some protection when the masses of rebels who surround our fair village come raiding, but instead I built you this lovely grain exchange so they don't have to raid each of your homes individually. Now they can just throw a torch on each as they pass by on the way to our centrally located unprotected grain stores." The rest of them I can deal with, these guys are humans after all, and everyone has vices. Even me 0:)
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Originally Posted by ReiseReise
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Oh my god, that was great.
Gae Ma Ki Byung:
Possibly the earliest full-armored heavy cavalry in human history, deployed by the Goguryeo from the 3rd century A.D.
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