I think I'll agree with emailing CA this list. I liked RTW, but never really got into M2TW (just...all that reading pees me off! It's just too tedious...). MTW is much lighter on the info, not too little and not too much.

So, I'm for these changes to MTW1. I'd really love greater depth to diplomacy. Not to say that role-playing doesn't fulfill part of that element, but, you know, certain extra features would be good. Features that are implemented well, without too many of them.

Removing the province and sea zone limit...excellent. Even though I'm no longer interested in modding, what with other things in my life that are a bit more important, I bet VH and BKB would invent the warp drive in seconds of hearing any patch that does that .

The GA Goals I've heard are broken, so fixing them wouldn't go amiss. Greater depth to custom GA Goals is also a good idea. Imagine having to conquer a province by a certain date...or hold it between certain dates. But not as part of Homelands, as a more historical goal.

Plenty of great ideas in the list, and I'm all for them. Forget any game but MTWI - that's where it's at.