What do you like the Most?
What do you like the Most?
Consoles are toys. I'm too old to be buying toys.(Said firmly tongue in cheek, if you can't tell)
Quite frankly, though, if I didn't also work on my PC I wouldn't buy one just for games.
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PC, of course. I think that'll be the easy answer on this forum because it's for a strategy game forum. Strategy gaming on consoles, handhelds, and arcade cabinets is essentially non-existent. Gamepads and joysticks work find for action-oriented games, but they are abysmal for most strategy games. Until keyboards become standard issue with consoles, PCs will be the only truly viable platform for strategy gaming. Plus, even with the action games, PCs produce far, far better graphics if you can afford the latest hardware. The only area where PCs are inferior, IMO, is social gaming.
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PC, only PC and nothing but the PC.
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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Agreed. all the rest for kids.PC, only PC and nothing but the PC.
PC and Xbox, depends what kind of game I'm playing.
It depends on the question, I guess. Right now, if I could only play games on one system, it would be my DS. Great games, highly portable and convenient.
However, the PC deserves special recognition for it's depth and breadth of games and the ability for basically anyone with the interest to go out and write/share their own game. Also points to the PC for gaming customization/modability.
"Don't believe everything you read online."
-Abraham Lincoln
Originally Posted by Mouzafphaerre
Long Live PC ,Go PC!!!! (And Cashews And Milk!)
PC. The ability to mod games is a delicious advantage over consoles.
.Originally Posted by Kekvit Irae
Absolutely!
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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Console, pc feels like working.
PC, for reasons already mentioned.
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"Topic is tired and needs a nap." - Tosa Inu
For a short time, it was PC.
But now, it's back to console gaming. Controlling things with a keyboard can be fiddly and this distances me from the game. Whereas, controllers seem to have me more immersed in things (it's simpler and I can rely on reactions rather than thinking about what I need to press). Just personal opinion.
Console. Like Craterus, I find it easier when since I know where all the controls are located. I'm terrible at controlling things with a keyboard and mouse. It's gonna be a bad day for me if consoles ever switch to keyboard controls.![]()
Pc.
I'd like to stop here now, because if I don't, a huge rant about consoles will begin...
"I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton
Yeah, but that's where the relatively open-ended, customizable side of PC's come in. I use one of these for PC gaming...Originally Posted by Brave_Sir_Robin
http://catalog.belkin.com/IWCatProdu...duct_Id=157024
That sits under my left hand, the mouse under my right. It's fully programmable so *I* get to decide what I want my left hand fingers to be doing in a game. I'm not locked into what a console developer or even a PC game programmer thinks is an ideal setup. Right now, I have custom profiles set up for M2TW, Silent Hunter 4, Bioshock, WoW, and GalCiv2. Any new game that comes out on a PC, I can customize for the hand controller.
For flight sims and space combat games that support full joystick controls, I have this:
http://www.chproducts.com/retail/pedals.html
http://www.chproducts.com/retail/t_pro_throttle.html
http://www.chproducts.com/retail/j_fighter_usb.html
Sadly, I haven't used that stuff in about a year, since my main interest is combat flight sims (helicopters especially), and cockpit-level space games. That's a moribund market right now. But at least I have the gear if this side of PC gaming picks up again. Meanwhile, the Nostromo controller is getting a ton of use in almost every game I buy.
Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant
PC, in general. Consoles tend to make me feel separate from the game with iffy, minimalist control schemes. Wii-mote is considerably better then pads at that, but only when they aren't shoehorning games designed with a gamepad in mind into the wiimote mold, which, unfortunately, is almost never.
Well said, TinCow!Originally Posted by TinCow
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What I'd love is a game that was EU strategy, TW battles and then the ability to go in and fight as one of the plebs using a Wii.
However given restraints of time I play PC games in short bursts that I can save as I go (CIV IV is remarkably good for this) and console games require little investment other then a warm up period to remember the controls.
It's true that the pc has more real time strategy, but if you like the much, much deeper turn-based strategy genre, virtually absent on the pc, consoles for the win.
Well, not completely absent. One of the very best "deep" PC strategy games available now is Galactic Civilizations 2, and it's strictly old school TBS. I have the beta for the upcoming expansion ("Twilight of the Arnor", beta available with pre-order) and it's looking interesting so far. This will be the last expansion with the current engine, then the game gets a full rewrite as GalCiv3 at some future date.Originally Posted by Fragony
GalCiv2 is actually a game that could port over nicely to a console, since the controls aren't complicated and it's not very graphics-intensive. It seems to be more Ram-limited than anything else, especially on the largest generated maps. A console version could just limit the map size. But I guess the developer is too small to do multi-platform versions. I've never heard anything over on their forums about a console version.
Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant
But the turn based genre seems to be dead on pc, I am talking about Jagged Alliance and Silent Storm, these kind of games. If you like that type of thing the Nintendo DS has oh so much of it, must be the pointer. GBA as well, more even. All my favorite games are pc-games but these sort of games being on consoles doesn't hurt at all.
Oh, you mean turn-based tactical, not pure map-level strategy... at least that's what I think Jagged Alliance and Silent Storm are.
There are a few X-Com sequels of varying quality that probably fit that definition of a turn-based tactical game, along with some global strategy elements. Maybe someone else more familiar with the genre here knows of some other examples. The X-Com series is the only one I know of, off the top of my head.
I agree that the popularity of RTS games on the PC has mostly killed off that genre... although many RTS games can be played in a sort of pseudo-turn-based mode with the pause key. That's basically how I played Company of Heroes (before I got bored with it and quit, halfway through). I know that's not exactly the same as being forced to plot out movements and actions, then hit the turn button to see the results. But it's close, and I think that's why it's an almost-dead genre.
Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant
While not completely turn-based, Dawn of War: Dark Crusades is the pinnacle of PC RTS (Resource Transit System, as apposed to Real Time Strategy) games. Risk style campaign for board game lovers, and classic RTS gameplay for ZERGRUSH KEKEKEKE lovers. Also, the new Dark Crusade stand-alone expansion will feature at least three worlds and four moons, and my favorite of all: Sisters of Battle!
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