Quote Originally Posted by Landwalker
I've occasionally had a unit that claimed to be in combat (which in turn made its ability to follow orders quite screwy), and when I zoomed in to check it out, there was usually one guy who appeared to be locked in combat with a corpse. No enemies anyway, but the guy was constantly feinting and acting like he was getting hit, and I was even able to mouse over his "opponent", which was, in fact, a dead body (I've even gotten the pop-up information on it saying, for example, "Phalangitai Deuteroi (Macedonia): 0". Yep, the number of soldiers in the unit that was causing my own to show up in combat was zero.

I have also issued orders to unit that they've completely ignored. Usually, if I order them a few more times, they eventually follow through, but it's not that rare that I'll issue an order, they'll pretend to start, then quit.

The circle-knot is infuriating. It's especially problematic when you're attempting to get phalangite units to do anything.

Cheers.
you should give WAY ample time for phalanxes to move into position - my experiences with phalangites have been frustrating as well....once committed to a an action in the beginning of the battle, they should really not be told to do anything else except at the end when all the enemies are routing, you can break formation and chase

else, make sure you get your pre-battle deployment exactly right.