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  1. #1
    Senior Member Senior Member Jxrc's Avatar
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    Default Re: Prisoners...

    Quote Originally Posted by macsen rufus
    When it comes to slaughtering prisoners ON the battlefield (ie the little red box) your general is likely to earn the "butcher" line of vice, but if you kill them off AFTER the battle he's likely to get the "swift justice" line instead. I can't recall how these develop, but both add dread.
    Swift justice is only for the king to get an not the general. You can only have you king get it once you decided to kill all captured rebels (and not other factions prisoners) a few times.

    A weird thing I noticed is that selecting "kill all rebels" once the king is past fifty is rather dangerous. Almost everytime I do it my king dies in the same turn (call that retribution ???)

  2. #2
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    Default Re: Prisoners...

    Maybe He does it personally, and killing that many people by hand can be tiresome...

    Personally, I just think it's coincidence and bad luck. I don't htink prisoners do much beyond effecting florins and VnV's. Heck, I had an ailing King who lived longer whenever I DID kill the prisoners.

  3. #3

    Default Re: Prisoners...

    Interesting thread ... I'm very careful with executions, because they lead to morale and loyalty lowering vices. I'm curious about global effects for stats, and the inheritance of stats that I saw mentioned as well.

    Battlefield execution of prisoners - affects only the commanding general
    Where the number of prisoners executed is less than 1000 - for the commanding general: first Scant Mercy (+1 Dread). Next execution gives No Mercy (+2 Dread -1 Morale). It's a while since I followed it through, but I think the next is Merciless (+3 Dread - 2 Morale) and then into the Secret Bloodlover, Bloodlover vices - more Dread boosting, but more Morale losses for the troops under that general's command - I think up to -6 Morale. The MTW rationale for the Morale loss is that executing prisoners prevents the troops from getting ransom money.

    Where the number of prisoners is greater than 1000 - first execution gives Butcher (+2 Dread). You can get Scant Mercy and Butcher from the same execution for +3 Dread if the general had none of the execution vices previously, but occasionally you may also get No Mercy straight away. If the general already has Scant Mercy he will get Butcher and No Mercy. Continuing to execute battlefield prisoners again leads on to the Bloodlover line.

    I seem to remember there's a super Butcher vice, from executing 3000 or more prisoners, but can't remember the effect. Is it an instant Bloodlover?

    There is no effect on the King's Dread - unless, of course, the general commanding is the King - or the crown prince, who will ascend to the throne with the increased dread.

    Executing rebels on the parchment - affects only the King
    Usually on the second execution the King will get Swift Justice (+1 Dread). Continuing to execute prisoners will give Secret Rough Justice (+1 Dread), then Rough Justice (+2 Dread -10 Happiness). It goes on to Tough Justice, and Random Justice (+3 Dread - 50% Happiness). The MTW rationale for happiness/loyalty loss is that the King is executing people who aren't really rebels, using it as an excuse to get rid of people he doesn't like and this makes the people unhappy.

    Not a good idea if your king has low Influence, or you're an Islamic faction.

    In short, handle executions with care.

    Releasing Prisoners
    Releasing all prisoners used to lead to the Occasional Mercy, Frequent Mercy line of virtues, which are piety boosting. I used to get these with MTW only, but I haven't seen them with MTW VI, and I'm curious if anyone has.

    Generally, I had the impression that rebel executions lead to slightly higher loyalty, and that if you released everyone you got slightly lower loyalty. I can't confirm this.

    Inheriting Stats
    Caravel - is it confirmed that the King's Piety and Dread have a global effect? I've seen it so for Acumen.

    I'm also curious about inheriting stats, since I've not been able to confirm this. The events and activity running up to maturity seem to have the biggest effect.

  4. #4
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
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    Default Re: Prisoners...

    Quote Originally Posted by sharpshooter
    Inheriting Stats
    Caravel - is it confirmed that the King's Piety and Dread have a global effect? I've seen it so for Acumen.

    I'm also curious about inheriting stats, since I've not been able to confirm this. The events and activity running up to maturity seem to have the biggest effect.
    Stats inhieriting is affected by influence, the higher the influence, the better stat roll (it's -4-+3, but usually between -2-+2 on all the king's stats).
    The young hiers stats are fixed until something happens that changes the king's stats though, even if winning a battle in the empire is enough, even without influence change.
    The v&v is decided on the year of "coming of age".

    I'm quite certain that dread is global, so piety is probably that as well, although I'm not sure about all the effects piety has.

    BTW the governour of the province will get stats depending on what's happening to the rebels. IIRC they're slighly different from those the king gets. But as I'm not that fond of having rebellions on my own provinces, I'm not that familiar with that v&v line.
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