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Thread: CTD, 180 BC

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  1. #1

    Default Re: CTD, 180 BC

    I believe it is fully save game compatible. Either way, I installed the mod long after I had started the campaign.

  2. #2
    EB annoying hornet Member bovi's Avatar
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    Default Re: CTD, 180 BC

    -Cohortes Evocata defense skill and morale increased +1
    -Cohortes Praetoriana and Cohortes Evocata pilum attack reduced -1
    -Elephants balanced and improved.
    -Chariots balanced and improved.
    -Macedonian phalanxes: -2 spear attack, -1 sword attack, -3 armor, + 1 defense skill, +1 shield defense.
    -Classical (Hoplite) phalanxes: -2 spear attack, -1 armor, + 3 shield defense, +2 charge bonus; given short_pike attribute; given spear attribute
    -Gaesatae and Tindanotae armor reduced from 5 to 3.
    I expect savegame compatible.

    -Prima Cohortes Reformata and Prima Cohortes Imperatoria added. Aquilifers added as officers in the First Cohort.
    -Praetorian cavalry removed
    I expect savegame incompatible

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  3. #3

    Default Re: CTD, 180 BC

    You may very well be right.

    But if so, then the savegame I posted should not be effected since I installed the mod after I had started the campaign?

    Anyway, thanks for taking your time with this. I was hoping that it could perhaps be fixed, but I guess it's better to just forget about it. I will save at intervals next time.

    Thanks for a great mod.

  4. #4
    EB annoying hornet Member bovi's Avatar
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    Default Re: CTD, 180 BC

    I'll run it sometime though, but it's going to be pretty far down the (long!) list.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

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