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Thread: Fleet wont move because client ruler is in it...

  1. #1

    Default Fleet wont move because client ruler is in it...

    "I am the Flail of God. If you have not committed such sins would God have sent me to punish you?" -Genghis Khan

  2. #2

    Default Re: Fleet wont move because client ruler is in it...

    follow this link and try the "client ruler increased sally movement"

    here
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  3. #3

    Default Re: Fleet wont move because client ruler is in it...

    Quote Originally Posted by L.C.Cinna
    follow this link and try the "client ruler increased sally movement"

    here

    will that work in my current save game? Because I tried it and deleted the map.rwm but the game CTD when I try to load my game. So I undo the deletion.
    "I am the Flail of God. If you have not committed such sins would God have sent me to punish you?" -Genghis Khan

  4. #4

    Default Re: Fleet wont move because client ruler is in it...

    well deleting map.rwm shouldn't do anything to your savegame. I'm not sure if it is compatible now. Usually changing stats should work without a problem but i'm not sure about the traits...
    Last edited by L.C.Cinna; 11-07-2007 at 10:52.
    My first balloon:

  5. #5
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Smile Re: Fleet wont move because client ruler is in it...

    Changing triats in any way is only very rarely compatible

    My advice is to kill the clinet ruller through the consol.
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  6. #6

    Default Re: Fleet wont move because client ruler is in it...

    Quote Originally Posted by Pharnakes
    Changing triats in any way is only very rarely compatible

    My advice is to kill the clinet ruller through the consol.
    How do I do that?

    Quote Originally Posted by L.C.Cinna
    well deleting map.rwm shouldn't do anything to your savegame. I'm not sure if it is compatible now. Usually changing stats should work without a problem but i'm not sure about the traits...
    ok did it again. I Downloaded the map.rwm from ok did it again. I Downloaded the map.rwm from https://forums.totalwar.org/vb/showthread.php?t=93236 It no longer crashes but the fleet still won't move. It no longer crashes but the fleet still won't move.
    "I am the Flail of God. If you have not committed such sins would God have sent me to punish you?" -Genghis Khan

  7. #7
    Crazy Russian Member iamphet's Avatar
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    Default Re: Fleet wont move because client ruler is in it...

    Have you ended the turn?



  8. #8
    Barely a levy Member overweightninja's Avatar
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    Default Re: Fleet wont move because client ruler is in it...

    Quote Originally Posted by Pharnakes
    Changing triats in any way is only very rarely compatible

    My advice is to kill the clinet ruller through the consol.
    I don't think kill_character works through console, you could however integrate it into the EBBS_script.txt.

    Cheers

  9. #9
    A Member Member Conradus's Avatar
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    Default Re: Fleet wont move because client ruler is in it...

    Can't you just select the ships to move? For me this always negates any movement restrictions that passengers have. You only have to do it every turn again, but that shouldn't be a great problem.

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