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  1. #1

    Thumbs down Re: Losing in Medieval?

    I still don't have this game but by just lookin' at this thread I can tell the AI in M2TW 1.3 isn't better than that of RTW 1.5 and from what we've heard from CA there'll be no another patch for this title.
    bascially, my question is this: was the original mtw battlefield/camp AI noticably better/harder than in the remake? I haven't played either one myself (tried the demos though) and have RTW which I think has a good mix of diverce gameplay and graphics as well as one of the best time periouds for this type of games.
    I finally have the hardware to run this game without resortin' to lowest settings in order for it to be even playable but still feel like M2TW is a big failier as I espected it to be..
    is it still worth it? nice graphics and a few cosmetic changes but nothin' that will be remembered as revolutionarry as was the case with RTW and MTW(the original) for instance... and without some serious help from some really ground brakin' mods it falls short in all other departments?

  2. #2
    Where's your head at? Member Galain_Ironhide's Avatar
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    Default Re: Losing in Medieval?

    Has Anybody played both Lusteds LTC 3.1 and GrandViz's Ultimate AI 1.6?

    If so which is the best to go with? Or alternatively would you just download GV's AI files and then Download LUsted's LTC? (and will they work together?)

    I'm interested because I have just all but finished my English campaign and want to download a mod to make the game more interesting.

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  3. #3
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: Losing in Medieval?

    Quote Originally Posted by Galain_Ironhide
    Has Anybody played both Lusteds LTC 3.1 and GrandViz's Ultimate AI 1.6?

    If so which is the best to go with? Or alternatively would you just download GV's AI files and then Download LUsted's LTC? (and will they work together?)

    I'm interested because I have just all but finished my English campaign and want to download a mod to make the game more interesting.

    Lusted is currently working on his new AI for LTC 4.0. The files can be found in the Stainless Steel forum at TW Centre. His experimental strategy is top notch but the battles could use some work. Unfortunately I think battles are wash in M2. It's almost like they're trying to edge out Europa Universalis or it was a part of their evolution toward the Imperial genre.


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  4. #4
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Losing in Medieval?

    Quote Originally Posted by Vladimir
    Lusted is currently working on his new AI for LTC 4.0. The files can be found in the Stainless Steel forum at TW Centre. His experimental strategy is top notch but the battles could use some work. Unfortunately I think battles are wash in M2. It's almost like they're trying to edge out Europa Universalis or it was a part of their evolution toward the Imperial genre.
    Hmm, now could possible, just possible, be Valdamar?

    And there are limits to what can be done with the battle AI.

  5. #5
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: Losing in Medieval?

    I have more details at home and will post them in the SS forum. Someone else there took Vladimir . Don't take the part about battles personally, I know it must be a game issue. I can't wait to compare it in Broken Crescent, I believe Grandviz is doing the AI for that.

    If anyone wants to risk loosing battles play mods extensively. That way you're not accurately predicting AI responses will and experience the thrill of risk.
    Last edited by Vladimir; 11-08-2007 at 18:48.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
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    How do you motivate your employees? Waterboarding, of course.
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  6. #6
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Losing in Medieval?

    I'd say that MTW2 is a significant improvement as far as AI over RTW, both in campaign and in game. I'm not sure it's harder than the original MTW, although I see far fewer all peasant armies on the higher difficulties(almost as many with too many siege weapons, though).

    With mods I'd say MTW2 is both harder and has a more sensible diplomatic AI than MTW1 with mods.

    Unfortunately, since MTW2 is a sequel in both idea(from the first MTW) and engine(from Rome) I don't think it is as revolutionary as either, however better it might be.

    Quote Originally Posted by redriver
    I still don't have this game but by just lookin' at this thread I can tell the AI in M2TW 1.3 isn't better than that of RTW 1.5 and from what we've heard from CA there'll be no another patch for this title.
    bascially, my question is this: was the original mtw battlefield/camp AI noticably better/harder than in the remake? I haven't played either one myself (tried the demos though) and have RTW which I think has a good mix of diverce gameplay and graphics as well as one of the best time periouds for this type of games.
    I finally have the hardware to run this game without resortin' to lowest settings in order for it to be even playable but still feel like M2TW is a big failier as I espected it to be..
    is it still worth it? nice graphics and a few cosmetic changes but nothin' that will be remembered as revolutionarry as was the case with RTW and MTW(the original) for instance... and without some serious help from some really ground brakin' mods it falls short in all other departments?
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  7. #7
    Platinum Member Member Anonymous II's Avatar
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    Default Re: Losing in Medieval?

    Fortunately for me, my computer doesn't have the required performance to handle the graphics in the battle scenes. Therefore, I always let the AI resolve my battles. Since the AI is "incompetent" at battle tactics, I guess my games becomes more balanced then?

  8. #8
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Losing in Medieval?

    I still lose a battle every once in a while, but it's rare. Still, a rare loss is a massive improvement from RTW in which I never lost. I have only lost one campaign and that was my first attempt at Venice shortly after the game came out.


  9. #9
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Losing in Medieval?

    I think UAI won't work with LTC, not sure, best to ask Lusted or GrandViz,
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  10. #10
    Member Member Cid's Avatar
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    Default Re: Losing in Medieval?

    I see that there's a Darth Mod for M2TW. Has anyone tried it? His was the only mod that made RTW playable for me. LTC gets a lot of good reviews it seems. I haven't tried any mods yet, but I'm about to.

  11. #11
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Losing in Medieval?

    I think UAI won't work with LTC, not sure, best to ask Lusted or GrandViz,
    LTC includes it's own battle and campaign AI, both of which are getting improvements for LTC 4.0, the campaign AI in particular having big changes.

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