
Originally Posted by
fomalhaut
in my opinion it's pretty unbalanced and comicly, and mostly artificially, difficult. i want all the good things with this mod, like the improved buildings, but the enemy stacks are just silly. not realistic at all.
you literally just gave units super omega chevrons and huge walls solely for the sake of difficulty, not realism. considering ancient military composition there's no way minor kingdoms and unorganized regions are going to have A FULL STACK OF HYPER ELITES. first, how did they get to be so damn experienced? these are stronger than Sartes stacks, that's not realistic. 2nd, how does a small kingdom or region afford an entire professional army that never dies? no, really?
Sartes represents the strong military and other forces making taking the Alps and Neravaci tribes difficult, it makes sense because he acts as a way to represent factions that couldn't make it into the game by making them significant. but for Saba, for instance, the surrounding tribes ARE NOT GOING TO BE FIELDING SUPER STACKS MORE POWERFUL THAN SABA, LET ALONE ARCHE SELEUKAIA. It just does not make sense in sense of realism, and is certainly unbalanced and silly in regards to game balance where every pathetic region is somehow more powerful and experienced than the entire fighting forces of organized and powerful kingdoms.
This isn't giving Pergamon big stacks to represent them as a political power, it's giving comical amounts of experience to an unrealistic amount of soldiers to every minor principality.
Hell, some of the stacks exceed the fighting age population available to most of the lands.
Bookmarks