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Thread: ALEXANDER EB

  1. #1591
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: ALEXANDER EB

    I already given up using First Cohorts. So just normal named legion. If I use EB's preatorian EDU with my model, then I finally worry about 35 models.
    some ships may fit...
    or abandoned units golidic something like that "the hammerman" if they are still in EDU.
    I am quite happy with your models even some are historically incorrect (I mean time)
    At the moment I am checking all EDU entries to see which ones are already omitted by dev team in EDB.
    will be very long...
    Last edited by Atraphoenix; 08-03-2009 at 08:27.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  2. #1592
    graduated non-expert Member jerby's Avatar
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    Default Re: ALEXANDER EB

    EDIT: nevermind, it was a pretty silly question... I found the 'show' button with detailed instructions...

    Is EEAM easier to install, or does it require the same ammount of modding? I'm just bad at it, I can't help it...
    Last edited by jerby; 08-03-2009 at 17:40.

  3. #1593
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    @jerby
    hi, just use install instructions Eaem is uploaded as instaler

    @Atraphoenix
    Hi,

    I dont think you understand what I was saying, let me make it more simple.

    You use RS UI's and Battle models in DMB (there is space there) and you only Re-place Solider model txt line in EDU, for already set Legion's. And you will have Eaem with RS Legion look's.

    However when you set UI's you will have to rename the description of UI's or just overwrite the existing ones.

    I cant imagine what more to say but to do it myself, I just dont have the time sry
    “Give me a place to stand and with a lever I will move the whole world.”

  4. #1594
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: ALEXANDER EB

    Quote Originally Posted by Maksimus View Post
    @jerby
    hi, just use install instructions Eaem is uploaded as instaler

    @Atraphoenix
    Hi,

    I dont think you understand what I was saying, let me make it more simple.

    You use RS UI's and Battle models in DMB (there is space there) and you only Re-place Solider model txt line in EDU, for already set Legion's. And you will have Eaem with RS Legion look's.

    However when you set UI's you will have to rename the description of UI's or just overwrite the existing ones.

    I cant imagine what more to say but to do it myself, I just dont have the time sry
    I see what you mean but It is a torture for me to cut even one of your units, they are all great jobs so I have already planned to replace republican 13 legion with ships you have 27 so I left 14 ships
    ı need 22 more if I leave as they are I will only add 13 republican legions on EAEM on ships' entries.
    later I may cut 22 more for -Imperial Legions as well.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  5. #1595
    graduated non-expert Member jerby's Avatar
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    Default Re: ALEXANDER EB

    Damnit,
    I paste alx.exe, I install eaem, I paste all the stuff in the 'fixes',

    I change the Link in the "Run europa Barbarorum" link.
    I click the link, but it doesn't do anything.

    I click "play single player", it loads, I see the alexander loading screen. Then just "pop" away it goes...
    what happened? what could it have been?

  6. #1596
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    @jerby

    o.o


    In details:

    1. Install Rome Total War + 1,3 and 1,5 patches.
    2. Install Alexander expansion or extract the Alx.exe file only into your RTW folder.
    3. Install EB 11 and EB 12.
    4. EB fixes.

    a) To play EB with only improved engine you need use
    5. ALX engine files.

    b) If you want to play full modification you need to use
    5. EAEM files.
    5a. EAEM fixes.

    6. Change the target line of EB.exe single player.
    “Give me a place to stand and with a lever I will move the whole world.”

  7. #1597
    graduated non-expert Member jerby's Avatar
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    Default Re: ALEXANDER EB

    I did 1 to 3
    I check, eb 1.2 ran perfectly.
    I only have 1 enige file from alex though... are there more?

    as for step 4, where can I find them?

    And another thing... I have two shortcuts I can find "Run europa barbarorum" and "play single player"
    The first targets "C:\Program Files\Activision\Rome - Total War\RomeTW.exe" -mod:eb -show_err

    the second "C:\Program Files\EBTrivialScript\EBTrivialScript.exe" -s ebconfig.xml -runeb -type "Single Player"

    What Do I change?
    Last edited by jerby; 08-04-2009 at 17:18.

  8. #1598
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    k heres example how mine look's


    "C:\Program Files (x86)\Activision\Rome - Total War\rometw-alx.exe" -mod:eb -show_err -nm -noalexander
    Last edited by Maksimus; 08-05-2009 at 06:45.
    “Give me a place to stand and with a lever I will move the whole world.”

  9. #1599

    Default Re: ALEXANDER EB

    Fixed
    Last edited by SuperGosc; 08-05-2009 at 21:34.

  10. #1600
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    you need working exe*
    “Give me a place to stand and with a lever I will move the whole world.”

  11. #1601
    graduated non-expert Member jerby's Avatar
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    Default Re: ALEXANDER EB

    I...I....I think it's working....
    The only clue's I have is that the loading screen says 'alexander' at the bottum when I start, and the 'options screen' says EB is on 1.2 and rtw on 1.9 (?)

    Thanks for all your help guys, just one lats question:
    Do I need to copy chat_filter.san if I only use thre engine and engine files? What does it do?

  12. #1602
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    Hi,

    Please read 1 post on this thread it is all there ty
    “Give me a place to stand and with a lever I will move the whole world.”

  13. #1603
    graduated non-expert Member jerby's Avatar
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    Default Re: ALEXANDER EB

    Thanks guys, it's running! yippie for me! :)

    However, I do have a script problem...

    When I close down I get an error message saying that at EB/Data/script/Show_me/EBBS_script he doesn't knwo the trait at line 177.
    The trait is "EnemyCampCaptured".

    I'm guessing it's related, because if I open the console window and see all used codes, all I see is "Add_money_Greek_cities", 10000 in total or so...

    What do I do? (I don't want the money, I want the AI to get it ;~))
    Last edited by jerby; 08-06-2009 at 12:56.

  14. #1604
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    Eaem is designed as stand alone mod, if you have any other mods or EB12 official updates that overwrite eaem files mod wil not work
    “Give me a place to stand and with a lever I will move the whole world.”

  15. #1605
    graduated non-expert Member jerby's Avatar
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    Default Re: ALEXANDER EB

    Well, that's the weird part, I'm only using the engine, I did:

    -instal RTW, patch RTW 1.3 1.5 (check if it ran, it did)
    -install Alexander add on, check to see it ran, it did
    -EB 1.1 and 1.2
    -EB 1.2 fixes for Aex, got it from https://forums.totalwar.org/vb/showthread.php?t=105242, http://www.filefront.com/Alx+pack3ex.../fileinfo.html
    -copied the "EB_on_Alx1.2" data to my eb folder
    -copied chat_filter.san and ran the show again.... and it did....

    When I start up I see the 'alexander' at the bottum of the loading screen, and I get the 'attempt night battle' tick box, so I'm definatly using alx.exe.

    But the script seems messed up....and I don't know why....

  16. #1606
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    Quote Originally Posted by jerby View Post
    Well, that's the weird part, I'm only using the engine, I did:

    -instal RTW, patch RTW 1.3 1.5 (check if it ran, it did)
    -install Alexander add on, check to see it ran, it did
    -EB 1.1 and 1.2
    -EB 1.2 fixes for Aex, got it from https://forums.totalwar.org/vb/showthread.php?t=105242, http://www.filefront.com/Alx+pack3ex.../fileinfo.html
    -copied the "EB_on_Alx1.2" data to my eb folder
    -copied chat_filter.san and ran the show again.... and it did....

    When I start up I see the 'alexander' at the bottum of the loading screen, and I get the 'attempt night battle' tick box, so I'm definatly using alx.exe.

    But the script seems messed up....and I don't know why....


    Ok, the red marked part is not in insturctions, nor is the source supported by me. Maybe you should ask Lz3

    This is how it works :

    1. Install Rome Total War + 1,3 and 1,5 patches.
    2. Install Alexander expansion or extract the Alx.exe file only into your RTW folder.
    3. Install EB 11 and EB 12.
    4. EB fixes.
    5. EAEM.
    5a. EAEM fixes.
    6. Change the target line of EB.exe single player.

    All from the main thread
    “Give me a place to stand and with a lever I will move the whole world.”

  17. #1607
    graduated non-expert Member jerby's Avatar
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    Default Re: ALEXANDER EB

    Quote Originally Posted by Maksimus View Post
    Ok, the red marked part is not in insturctions, nor is the source supported by me. Maybe you should ask Lz3

    This is how it works :

    1. Install Rome Total War + 1,3 and 1,5 patches.
    2. Install Alexander expansion or extract the Alx.exe file only into your RTW folder.
    3. Install EB 11 and EB 12.
    4. EB fixes.
    5. EAEM.
    5a. EAEM fixes.
    6. Change the target line of EB.exe single player.

    All from the main thread
    these fixes(bold) are not those fixes? I'm confused...

    Anyway, I got it running though, the entire problem was the Spoils Of Victory submod in those fixes, it didn't install all their stuff in the traits and vnv_enums and stuff...
    However, the instructions supplied with it were good enough to help me.

  18. #1608
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    Hi,

    Everything you need to use the mod and play is on this thread, you may have issues with your game if you support game problems on other threads
    “Give me a place to stand and with a lever I will move the whole world.”

  19. #1609
    Member Member TheStranger's Avatar
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    Default Re: ALEXANDER EB

    Hi, does anyone expect problems showing some letters when playing the Sweboz?

    Here is the link to my problem:

    https://forums.totalwar.org/vb/showt...33#post2309333


    Has obviously sth to do with the installation of alex.exe, cause this file was changed. Any clues or could anyone send the file who knows it is working in his game?
    Last edited by TheStranger; 08-08-2009 at 17:39.

  20. #1610
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    some txt issues may occur but they are not as important to gameplay, those kind of issues happened due to EB team lack of support to mini mods. For example, no one really know what txt programs they used to edit txt files until much later.
    “Give me a place to stand and with a lever I will move the whole world.”

  21. #1611
    Member Member TheStranger's Avatar
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    Default Re: ALEXANDER EB

    So you have the same problems?

  22. #1612
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    yes, its not a bug but a matter of txt issues .. due to upper mentioned one's, I have tho manually fixed hundred's.. some may have just.. well not fixed
    “Give me a place to stand and with a lever I will move the whole world.”

  23. #1613
    Member Member TheStranger's Avatar
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    Default Re: ALEXANDER EB

    Ah ok, thank you. It's not a big problem, didn't plan to play Sweboz in the future.

  24. #1614

    Default Re: ALEXANDER EB

    I am playing Pontus with Alex.exe and for some reason almost every battle I enter or finish, the game crashes. Also I try to take some cities and when I pick what i want to do to the population it crashes. Now i have been playing with Kart-hadast for sometime and I had maybe 2 crashes. Is there a FIX for this probelm or anything else I can do to lessen the CTD?
    Last edited by SuperGosc; 08-11-2009 at 00:20.

  25. #1615
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    Its not about the *exe its about your game and PC
    “Give me a place to stand and with a lever I will move the whole world.”

  26. #1616

    Default Re: ALEXANDER EB

    I didn't have probelms with my other campaign, but could it be windows vista?

  27. #1617
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    nope, it may be that you have some other mods or you need to reinstall the game tho :/
    “Give me a place to stand and with a lever I will move the whole world.”

  28. #1618
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: ALEXANDER EB

    modding EDU, EDB, and traits are very popular so any mod that mods them simply kills this mod.
    I am the only person who modified ancillaries (so far) and movement points so my EOM and Realist movement mod is compatible with any EB mod.
    but nearly %90 of the EB mods modifies one of this files.

    also EBBS (EB scripting) modding is very popular as well..
    Last edited by Atraphoenix; 08-11-2009 at 14:45.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  29. #1619

    Default Re: ALEXANDER EB

    Supergosc, if you make a shortcut for your EB and add -show_err onto the end and see what comes up you might be closer to finding out what's wrong.

    To be honest though, you're probably better off just uninstalling and replacing with your backup.

    If you're not up for that, have a look here and see if it helps
    Last edited by Whatever Scortamareva; 08-11-2009 at 19:07.

  30. #1620
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: ALEXANDER EB

    Maximus please add this file to your fixes.
    I have fixed some trait errors in your trait file.

    here is my thread link

    Unofficial Alexander EB Trait Fix by Atra

    here is my trait fix link

    fixed Trait file


    P.S. After I keep getting some crashes I paused my conversion on your vanilla.
    I think that's because descr_strat file that you described or added the units I deleted in it.
    BTW at the moment I am busy to discover your units that you have added in your mod.
    This week I can upload Republican Legions (13 marian legion) without first cohorts of course after I found where did you put that units in your strat files.
    so I am indecisive at the moment to add the other 22 Augustan/Emperial legions or not.
    It will be a conversion but frontie limited to 600 MG per upload so I think I should cut some of my mods to have some more space.

    At the moment I feel myself as an executioner; I am making some black list on which units will be sacrificed.
    BTW I hope this trait fix will help to cure some CTDs.

    Atra
    Last edited by Atraphoenix; 08-11-2009 at 20:37.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

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