If they conquered Athens the Celts would probably not use Naked Fanatics nor would they have fought in a phalanx in time a sort of Massilian Hoplite would have probably developed but that's fantasy and even if you could argue it's a probable what-if unit the amount of combinations is too large to go down that road. IMO the MIC system in place now does a very good job, if you as the Celts want to conquer the steppes do it but don't expect to be able to train your troops there...
And as royal barracks taking 40-50 turns to build... your really can't block a city for that long whether you're human or AI, I can understand to increase it to 20-25 turns for the royal ones but not more, to limit the AI building royal barracks like crazy everywhere limit their cash flow go down the road of the city mod and money script first. And even if they build those royal barracks it's not like they can retrain their elites everywhere only in the center of their empires...
Playing VH/VH must leave you drained and pretty frustrated take it slower... konny and Lgk seem to be disagreeing with you on some of these points and you should try to all work together and organize this better. I know how it is, you get flooded with what seem like very good ideas and you want to do a lot of things but the thing is (don't be offended) many of them have been probably already tried and proved not be as effective either by the team or by other modders...
EDIT: Phalanxes should under no circumstance be available in Germania they'd have to deforest the place to properly use them, it's not only the population it's the area, in another discussion it was pointed out the Roman Imperial Cavalry Auxilia were light because of the environment in Europe where the geography prevented the effective use of Cataphracts for example...
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