I have been testing with advance Alex features and I have screenshots
I used Casse for 'end-turn' test campaign on VH campaign and Medium battle difficulty on vanilla EB 10 script's (as well as the new EBBS) with NO changes to ANY *txt, file
The advance AI feature I used are 'tweaked' in descr_start.txt :: as :: ''ai_do_not_attack_faction'' - that makes a clear order to one faction - not to attack following faction's unless they are already at war or If the other faction's attack's..
The feature was used for the following faction's as writen:
; ---------------------------------------------------------
; ######### thrace - Epeiros #########
; ---------------------------------------------------------
faction thrace, sailor napoleon
ai_do_not_attack_faction numidia, egypt (Aegypt, Carthage)
That really made Epeiros fight only for Greece and Italy, at one time they even besiege Rome, but were eventuly driven out of Italy by Romanoi.. Still, one of the reasons I made them not to attack Carthage is because their fleet would blok some Carthaginian fleet out of a blue with no reason. Anyway's, Epeiros should not have ''ai_do_not_attack'' limitation's in the future because when Aegypt reacheg Greece there is no war among Epeiros and E
Aegypt at all
; ---------------------------------------------------------
; ######### egypt - Karthadast #########
; ---------------------------------------------------------
faction egypt, sailor caesar
ai_do_not_attack_faction thrace, numidia, macedon, greek_cities (Epeiros, Makedonia, Greek's)
One faction that is after Aegypt the strongest - they are sieging Rome by now... I konw that player's will like it... I am sure that ''ai_do_not_attack'' faction's had influence on those map move's by Carthage..
; ---------------------------------------------------------
; ######### romans_julii - Arche Seleukideia #########
; ---------------------------------------------------------
faction romans_julii, balanced stalin
ai_do_not_attack_faction romans_scipii, romans_brutii, carthage, parthia, saba, greek_cities (Armenia, Pontos, Baktria, Pahlava, Greek's, Saba)
For AS this command line is very important, It made AS NOT attack not one of these faction's right to their end, and it helped AI develop, well maybe greek_cities should not be there
; ---------------------------------------------------------
; ######### numidia - Ptolemaioi #########
; ---------------------------------------------------------
faction numidia, religious caesar
ai_do_not_attack_faction romans_scipii, romans_brutii, carthage, parthia, thrace, egypt, saba (Pontos, Baktria, Pahlava, Carthage, Saba, Epeiros)
In the case of Aegypt - they have destroyed Seleucid's and Pontos (after Pontos attacked them - that is the case with Armenia too)..
This faction is one that is really overpowerd in a epic sence, they are win in Palestine and MidEast right away and then just use the money to go further, After they have reached Babylon and Seleukeia - nothing could stop the 'Share System' - they just went on to retake all AS empire in a couple of turn's - City after City, that was the end ot the game.. In the mean while they cam into Thrace all the way to today's Ukraine- Aegypt is one faction that shoul be worked on..
; ---------------------------------------------------------
; ######### macedon #########
; ---------------------------------------------------------
faction macedon, fortified stalin
ai_do_not_attack_faction numidia, seleucid, egypt
The Macedon's are very weak in Greece and during the game, They are the most underpowerd faction in Greece, They loose Corintos right away because Gonatas Is fighting in Epeiros - yes, Gonatas gathers his Army - leaves to fight Pyrros - win's in Epeiros for years and then he must go back to defend Demetrias against KH, After that he can only loose in Athen's. After that he goes to fight in Thrace and in the mean while Makedonia looses Pelly to Pyrros
The good news is that the command line in descr_start.txt work's perfectly! So the AI would never attack first if you order him not to! And yes, after one faction that was protected by the command attack's the other that is ordered not to attack - well, the war will go on.. There should never be aponited vice versa ai_command's - because the two factions will never Fight (In this case I made a mistake with Epeir and Aegypt - and I just did not see it
)
IT IS 224BC don't let the 14AD date fool you (I had some loading prob's)
The Year is 224bc - The Aegypt have destroyed Seleucid's
And that was very fast after they took Babylon and Seleucia, they gained pace because untill that time AS had developed barrack's that Aegypt used well - this only tells that either the share system should be changed or one number of action's that would disable Aegypt to win in MidEast that fast...
Dacia 224bc
Gaul 224bc
Dacia did not move untill the Egypt got there to so they moved to the East because they might be destroyed where they are
Germania 224bc
Germania is nice, they are spreading and not causing problems
Greece 224bc
Greece is the problem - the Makedonia is underpowerd big time.. they are in that position from the start, The most overpower faction in Greece are The Greek Cities - they are really in the best position all the time
Media 224bc
Thrace 224bc
Arabia 224bc
Those are the pictures of Egypt and their might
Armenia 224bc
When Armenia decided to attack Aegypt - but they have no chance
Nomad 224bc
Nomad's ARE UNDERPOWERED big time! They have no infrastructure to develop trada or economy, their army is as costly as anyone's and they have no potential to take anything unless that is among them.. So, they are the problem.. If AI gets there with couple of Infantry leavies - he win's with no problem's... They should be worked on
Italy 224bc
CARTHAGE IS SIEGING ROME! - there are people that would like this
Spain 224bc

And is spreading in Spain - they will likely take Spain
Figures 224!!
These telll much.. so see it and comment - I got to run now!
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