I made a major mistake. The one thing I didn't install was your actual mod.

.
Now I have placed the contents of EAEM_EB_beta_2_full.7z in my Rome folder. Then I reapplied the EB10_on_Alex!. I did not see the immortals fix, but it appears fixed in those files.
But for your fixes there is variance in syntax between descr_strat.txt given in EB10_on_Alex.exe and the text in the manual edit.
Which is better?
I still have to add torches and the like manually? The immortal fix seems to already be included.
I am still confused, though. I won't have a chance to really play until tommorrow.
First impressions:
Rome appears the same, no army in Rome. Two small armies in the north and south. I can't see any difference between this mod and EB 1.0 thus far aside from the new loading screens(nice). Skimming earlier post I saw I can't fight night battles until I have a good general, no?
Hopefully the AI will improve as the game progresses. I also really want the spawning rebels/eleutheroi to be active. I haven't tried leaving an area undefended, to see if they will attack. Maybe then?
Thanks!
Bookmarks