i tried out those two progs and used just about every tool in them. not sure if it helped much but freed up a little hard disk space.
i figured out that blue sky freeze. i'm used to zooming out immediately when i start deployment (like full zoom out immediately) and with this mini-mod, i guess it doesnt like it so it puts me up in the sky. damn battle viewer was just being a dick i guess.
also, multiplying resource values. i'm gonna have to tone it down a bit. although i started in the shitter as epeirus (-10k/turn) with them multiplied from 4-8x (high-low), now that i've conquered all of mainland greece (267 b.c.) i'm netting +23k/turn and thats just way too much this early in the game. so i guess resource values don't have enough effect to get the human player out of the hole at game start, but will absolutely make you a billionaire after taking a couple cities. as my intended change was more to help the human player get out of the hole, i'm opting that the infrastructure be changed and not so much the resource values. too bad i have no idea how to do it.
EDIT: so i halved the resource values from where i was before and reloaded the current game. now i'm running about +3k and this is acceptable considering i blitzed the mainland without hardly building up my infrastructure and marching about 2 and a 1/2 full stacks. believe it or not, i still have an elephant unit still alive after fighting 7 or so battles with them. they heal great and are my biggest asset and i refuse to disband them at the beginning no matter how much debt i'm headed for.
current values are
gold 10
silver 10
pottery 6
furs 4
timber 6
iron 4
olive oil 4
wine 4
glass 4
marble 6
textiles 4
purple dye 12
incense 12
wild animals 4
hides 4
tin 6
copper 6
lead 4
amber 12
elephants 10
camels 4
pigs 4
dogs 12
i'm gonna restart a campaign with these values and see how it goes. would you still have the original values? i seem to have accidentally delete my backup.
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