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Thread: ALEXANDER EB

  1. #721

    Default Re: ALEXANDER EB

    Much thanks to everyone who worked to get EB 1.1 working on Alex.exe.

    Having tried it though, I'm not sure it suits my style of play. I play with Huge unit size, and I'm very worried about the AI draining their city populations because they're retraining their depleted units as well as building new ones. This makes for larger enemy armies, and bigger battles, but how are the smaller towns going to cope?

    As far as the AI goes, I like it a lot. The AI is extremely aggressive, even on Medium campaign difficulty. For instance, Pahlava attacked Seleucia immediately! Never seen that in BI. The AI is so aggressive you can almost imagine that you are playing against other humans in a multiplayer game!

    The AI does seem to gather it's troops together better too.

  2. #722

    Default Re: ALEXANDER EB

    i dont know but i think that alx.exe is easier than bi. I havent seen naval activity yet only few cheap ships(and they are 3x cheaper than was in original export_units.) Im in 255 and some factions which were very strong in RTW and BI are now weak and stupid. For expample Germans,Carthagians Seleucid, Dacia. They cant capture rebel setllements and they have been destroying by small factions. But i think that battle AI is better.

    please some pictures of your campains in year abou 255 and 200
    Last edited by LumpyHL; 04-15-2008 at 18:28.

  3. #723

    Default Re: ALEXANDER EB

    Hi there,
    I'm using 1.1 with Alex and with Darth Stalin's revised Romani skins...and I just want to be sure that immortality has been taken care of in the this version, as my initial faction leader is already 71....is this normal? when can I know if he is unnnaturally old?

    Please advise, thanks.
    B

  4. #724
    Member Member Darth Stalin's Avatar
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    Default Re: ALEXANDER EB

    Well, maybe he's just very lucky...
    As I remember, I had Dentatus in my old 1.0 campaign to live about as long on RTW 1.5 engine - the old FMs chave the increasing chance of dying when old enough, but this is stil a chance, not certainity. Rare occasion, but happens sometimes...
    DARTH STALIN - Lord Generalissimus of the Union of the Socialist Sith Republic

  5. #725
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    I am not sure how to do it?

    What is the difference?
    “Give me a place to stand and with a lever I will move the whole world.”

  6. #726

    Default Re: ALEXANDER EB

    Quote Originally Posted by Maksimus
    The same target that was used for EB 1 is used for EB11 so the targer is the same.
    :
    hi yeah I got it working with that shortcut and several other it works for a short while each time but then CTD me and when I try going back on it comes back up with the MP menu setup

    has anyone else go this happening?

  7. #727

    Default Re: ALEXANDER EB

    Quote Originally Posted by Titus Marcellus Scato
    Much thanks to everyone who worked to get EB 1.1 working on Alex.exe.

    Having tried it though, I'm not sure it suits my style of play. I play with Huge unit size, and I'm very worried about the AI draining their city populations because they're retraining their depleted units as well as building new ones. This makes for larger enemy armies, and bigger battles, but how are the smaller towns going to cope?

    As far as the AI goes, I like it a lot. The AI is extremely aggressive, even on Medium campaign difficulty. For instance, Pahlava attacked Seleucia immediately! Never seen that in BI. The AI is so aggressive you can almost imagine that you are playing against other humans in a multiplayer game!

    The AI does seem to gather it's troops together better too.

    IIRC, the EB script replenishes depleted cities...
    Those who would give up essential liberties for a perceived sense of security deserve neither liberty nor security--Benjamin Franklin

  8. #728
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    Quote Originally Posted by king hannibal
    hi yeah I got it working with that shortcut and several other it works for a short while each time but then CTD me and when I try going back on it comes back up with the MP menu setup

    has anyone else go this happening?
    Sorry I am not sure what is the problem

    Quote Originally Posted by Blazing141
    Hi there,
    I'm using 1.1 with Alex and with Darth Stalin's revised Romani skins...and I just want to be sure that immortality has been taken care of in the this version, as my initial faction leader is already 71....is this normal? when can I know if he is unnnaturally old?

    Please advise, thanks.
    B
    It is just fine, Immortality is fixed so dont worry

    And about the T script, I am not sure how to change it and I dont have much time so any suggestions would be nice :))
    Last edited by Maksimus; 04-16-2008 at 22:57.
    “Give me a place to stand and with a lever I will move the whole world.”

  9. #729

    Default Re: ALEXANDER EB

    Quote Originally Posted by mcantu
    IIRC, the EB script replenishes depleted cities...
    Really? I didn't know that.

    How does it work?

  10. #730

    Default Re: ALEXANDER EB

    Quote Originally Posted by Maksimus
    Sorry I am not sure what is the problem
    hi sorry to give you a head arch

    I've done everything you said to do to get ALX-EB working which I ends up working but after the first time I've played it and come off it the shortcut don't take me to the single player menu setup anymore but instead takes me MP menu setup

    and so I can't load my game I tryed several target ending which have work but none that have sorted out the problem

    but I'm pretty sure now that it's something to do with playing MP on the same copy as ALX-EB not totaly sure though

  11. #731
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    Just reinstall everything and try again, but place installation in default folders
    “Give me a place to stand and with a lever I will move the whole world.”

  12. #732

    Default Re: ALEXANDER EB

    that include EB from scratch as well or you ALX.exe files and setup of it

    thanks

  13. #733
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    I mean everything . Whole RTW game and then install Rome and Alexander and this patch

    That means reamove the Activison/Sega game, install it from scratch

    New install must be in default folders.

    so it goes: install Rome, patch 1,3 and 1,5 and then install Alexander add-on and then this patch
    “Give me a place to stand and with a lever I will move the whole world.”

  14. #734

    Default Re: ALEXANDER EB

    NICE not

    think I'll try doing abit of modding to see if I can get it to work as I've got a load of mods on RTW take like aday to sort it out from scratch

  15. #735

    Default Re: ALEXANDER EB

    Quote Originally Posted by Blazing141
    Hi there,
    I'm using 1.1 with Alex and with Darth Stalin's revised Romani skins...and I just want to be sure that immortality has been taken care of in the this version, as my initial faction leader is already 71....is this normal? when can I know if he is unnnaturally old?

    Please advise, thanks.
    B
    I once had a family member some years over 80 in EB 1.0 on RTW 1.5, so i'd say unnaturally old is something over 90/95 :)
    Read about glory and decline of the Seleucid Empire... (EB 1.1 AAR)

    from Satalexton from I of the Storm from Vasiliyi

  16. #736

    Default Re: ALEXANDER EB

    does my Alex need to be totally "clean"?
    i have a mini-mod that tweaks unit movement speeds an other minor changes installed over it ages ago. can i still use this copy?
    thanks

    P.S. also interested if immortal bug being fixed btw.

  17. #737

    Default Re: ALEXANDER EB

    Dentatus now 75 years old....will keep you guys posted on whether immortality has truly been fixed...

  18. #738
    Resident Pessimist Member Dooz's Avatar
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    Default Re: ALEXANDER EB

    I'm pretty sure it says right in the first post that immortality has been fixed, as well as confirmed throughout recent posts.

    Just to add my own confirmation of death to ease your troubled minds, my faction leader recently died at the ripe old age of 68. So that's that.

    If I'm not mistaken, there just might still be immortality for some far-off rebel generals just so they don't die by the time anyone gets to them and their garrisons take off and ruin all that fun stuff.

  19. #739

    Default Re: ALEXANDER EB

    ....praying for Dentatus' death....

  20. #740
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    Quote Originally Posted by Sarkiss
    does my Alex need to be totally "clean"?
    i have a mini-mod that tweaks unit movement speeds an other minor changes installed over it ages ago. can i still use this copy?
    thanks

    P.S. also interested if immortal bug being fixed btw.
    You can easilly just see what files are tweaked from the download link. And yes you can use most minimods - that is, ALL minimods for EB if you want. But you must see if other minimods are compatibly vice versa - coz I am not sure I dont use them all ( I use CityMod and Naval)

    I can confirm that only the mods that tweak traits or descr_start.txt* are NOT compatible - all other are compatible
    “Give me a place to stand and with a lever I will move the whole world.”

  21. #741

    Default Re: ALEXANDER EB

    Quote Originally Posted by Maksimus
    You can easilly just see what files are tweaked from the download link. And yes you can use most minimods - that is, ALL minimods for EB if you want. But you must see if other minimods are compatibly vice versa - coz I am not sure I dont use them all ( I use CityMod and Naval)

    I can confirm that only the mods that tweak traits or descr_start.txt* are NOT compatible - all other are compatible
    i see, thanks.
    the only mods im planning to use are Spols of Victory and perhaps Force Diplomacy but these two shouldnt cause any trouble...
    will give it a try, thanks.
    btw, difficulty settings are more or less comparable with 1.5 and BI exe?
    i mean if i usually play EB on Hard campaign will it be the same or weaker/harder with Alex exe?

  22. #742
    Member Member Darth Stalin's Avatar
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    Default Re: ALEXANDER EB

    Well, I suggest playing campain on Very hard, with battles on Hard.
    Anything easier than Very hard in campaign means losing your time - the AI is a little bit demanding only on VH settings, no matter which engine it uses.
    DARTH STALIN - Lord Generalissimus of the Union of the Socialist Sith Republic

  23. #743
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    I suggest Very Hard campaigns in any case and Very hard or default (medium) battle..
    “Give me a place to stand and with a lever I will move the whole world.”

  24. #744
    Lies We Can Belive In Member Barry Soteiro's Avatar
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    Default Re: ALEXANDER EB

    Maksimus what do you think about Kosovo independancy ? Just curious
    Lies we can believe in

  25. #745

    Default Re: ALEXANDER EB

    Did anyone get alex.exe to work with the trivial script yet? If not this link from the bi thread might help. https://forums.totalwar.org/vb/showp...60&postcount=7

  26. #746
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    Quote Originally Posted by Gertrude
    Maksimus what do you think about Kosovo independancy ? Just curious
    ... look this post and plz dont ask those questions here

    Spoiler Alert, click show to read: 
    “Give me a place to stand and with a lever I will move the whole world.”

  27. #747
    Member Member Darth Stalin's Avatar
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    Default Re: ALEXANDER EB

    Very hard battles are not good option - the AI cheats with units' stats...
    DARTH STALIN - Lord Generalissimus of the Union of the Socialist Sith Republic

  28. #748

    Default Re: ALEXANDER EB

    How can I use the TrivalScript with alex.exe?






  29. #749
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    Check out ebconfig.xml file in Rome folder.

    Find
    Code:

    <Element> <ID>RtwStart</ID> <Type>String</Type> <Values> <Text>RomeTW.exe -mod:eb</Text> </Values> </Element>


    Change RomeTW.exe to whatever you like.

    That is ALX.exe
    Last edited by Maksimus; 04-21-2008 at 01:11.
    “Give me a place to stand and with a lever I will move the whole world.”

  30. #750

    Default Re: ALEXANDER EB

    Thanks






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