I will shotlly comment on the mini mod pack in this thread too
# ALEXANDER EB; thanks to maksimus, EB team, RTR team, RS team, China Team, Konny, HalieSatanus, MrMerisi, Lysander13&Riczu74, Barbarossa82, all supporters and RTW fans, TWC and TWO - that is us
# AI Battle Formation Mods* ; by --Darth Vader ---Marcus Camillus from RTR Platinum ---Snake_IV from the old RTR forums for the Battle Formation Buttons for the user interface. And special thanks to Lysander13 for the compilation - not needed, EB formations are very good and with Alx.exe they are unique - so good that players think I have implemented some 'other' ai formation mod.
# Spoils of Victory for EB 1.1; by V.T. Marvin - That is implemented
# Some trait changes (command stars & cursus honorum) by konny and special thanks to Medical Toaster for making a 1.1 version. - this mod is adding command effect to certan traits which alxeb mod has already.
# Win Conditions; originally by JRMC and special thanks to konny for making a new 1.1 version - not needed, alx.exe engine and the mod new realm would need new Win Condition script, but there is really no need for that.
# Roman Allied Legions; by konny - I saw that konny added some mercenary units to EDB and gave them *legionary_name in EDU, if that is so important it can be implemented with np.
# City mod version a ; by MarcusAureliusAntonius - AlxEb Mod has its unique *city limitations to vast numbers of towns and settlements, it is a bit deeper coz it allows player to develop every starting capitol as huge and also adds *huge option to some settlements that 'should' be huge in future (atm I can only remember Byzantium but there are few other's also, like Indian settlements etc)
# Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod; by TW fanatic - massive changes and tweaks to EDU are one of the 'massive' side of the ALXEB mod itself so this mod is for vanilla EB.
# Aquilifer unit; by lt1956, creator of the SPQR mod - not needed really, I think EB 11 ones are very very nice.
# Force Diplomacy Minimod; by DimeBagHo , update byJarardo - not needed, it is developed to overdue the lacks of RTW.exe engine, since we use ALX.exe - you should really see what is inteligent AI without and force diplomacy.
# Darth Stalin's 1.1 Romani Fix with "corrected" Gallic Helm - also not needed, if we are going to tweak some units and forget all other *textures that can be tweaked or more set as more advanced we will end up in Photoshop for weeks just working on them.
Bookmarks