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  1. #1

    Default Re: ALEXANDER EB

    Hi guys New here long time TW player, New to EB as well though.

    I'm having trrouble converting to EAEM. I wish to use all the available upgrades from this mod. I'm using a steam version of this game.I 've gotten EB 1.2 to work fine and i followed the instructions in the first post but cannot get it to work. I extracted the EAEM files and fixes into the EB folder in my RTW gold folder, and I'm pretty sure i put the first downloadable EAEM file in the OP in my RTW gold folder. With steam RTW gold and Alexander are installed in different folders.

    Anyone have any info that oculd help me? Also is there a way to tell if my game is running EAEM or not?

    Thanks in advance for any help, and nice to meet you all.
    Last edited by shadowdrummer46; 10-01-2010 at 00:03. Reason: Typo

  2. #2

    Default Re: ALEXANDER EB

    Well, I seem to have sucessfully installed the Alexander engine files... I copied the "Data" folder you provided and pasted it inside my EB folder (merging the new data folder with the old one and telling the computer to "copy and replace" all duplicated files) and changed the target of my EB application to read, "C:\Rome - Total War\RomeTW-ALX.exe" -mod:eb -show_err -nm -noalexander" and it seems to be working (EB starts up with the little "Alexander" logo at the problem and a new campaign starts without a hitch), but I still have to wonder wether or not it's working perfectly... Did I at least install the thing correctly, though?

  3. #3
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    if you havent DC and you see EAEM campaing then you are okay.
    “Give me a place to stand and with a lever I will move the whole world.”

  4. #4

    Default Re: ALEXANDER EB

    Umm, no, I just installed the engine files... "EAEM campaign" you say? Does that mean that after having installed the EAEM mod, that the vanilla EB campaign is still avaliable, along side it? If so, that would be a great help for me as I'm actually not presently interested in playing the EAEM mod (no offense), but someone in the "bug reports and technical help" section says that EAEM fixes the problem your Alex.exe engine files have of the accent-marked letters that are supposed to be used for some of the character traits for Sweboz FMs having turning into question marks...

  5. #5
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    ya those are fixed small bugz , anyway if your able to run it then you are running alx.exe
    “Give me a place to stand and with a lever I will move the whole world.”

  6. #6

    Default Re: ALEXANDER EB

    ya those are fixed small bugz , anyway if your able to run it then you are running alx.exe
    OK, cool... But you haven't answered my other question, if I install EAEM, must I play your modified version of the campaign, or will the regular EB campaign (with the small fixes that came with EAEM, such as the missing letters for Sweboz character traits) still be avaliable?

  7. #7
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    Eaem is a big mod, it changes everything, to some point, I had offers to open a whole section on RTW Center forums as a separate modification, but I think this is as good as it is :)
    “Give me a place to stand and with a lever I will move the whole world.”

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