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  1. #11
    Member Member Maksimus's Avatar
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    Oct 2007
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    Belgrade, Serbia
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    Default Re: ALEXANDER EB

    Hi, good morning people

    @||Lz3||,

    I dont have Trivia script
    Can you post your Trivia target line here? Or how does it work I am not sure so we include it in the main post.

    @DisposableHero,

    well yes, but that will make mess in campaing i think... or maybe not - you try and tell us

    @gamerdude873,

    I did tweak the primary weapon of cavarly back to vanilla eb stat (from 10 to 5 or from 8 to 4) so that should balance the cavalry much more. Also we have kept the mass eb finall figured out (since in alxeb mod we had to increase mass - now there is no need) and btw, cavalry was much more ussefull on open battle than hoplites, et least in an 'open battle' - cavalry impact is now more real (with the tweak that come with eb 12 version)

    take a look at this thread for more info http://www.twcenter.net/forums/showt...hlight=Cavarly

    One of the solutions we are thinking is to add bonus to infantry against cavalry , and since we are developing a new stat ground system (that will more serverlly impact on unit preformance in certan ground type - like in woods) we belive that the only advantage cavalry will soon have will be the plain (and not as in vanilla RTW - wherever as long as they are good xp and good basic stat)

    @phonicsmonkey

    I am waiting lz3 to tell me since I dont use Trivia and did not installed it.. but alot of ppl did - i will put it in the main post today
    Last edited by Maksimus; 11-29-2008 at 12:02.
    “Give me a place to stand and with a lever I will move the whole world.”

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