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  1. #1

    Default Re: ALEXANDER EB

    Just for everyone's info, as far as I can tell buying Alexander from steampowered.com doesn't' work with EB. The RTW + Alexander program you buy works fine, but it seems to change around the usual directory structure and you can not just move the ALEX.exe file anywhere and use it - it requires that it be used as part of the Steam Install structure.

    Going to just buy a CD version and wait for it to be delivered.

  2. #2
    Crazy Russian Member iamphet's Avatar
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    Default Re: ALEXANDER EB

    Quote Originally Posted by Akmatov View Post
    Just for everyone's info, as far as I can tell buying Alexander from steampowered.com doesn't' work with EB. The RTW + Alexander program you buy works fine, but it seems to change around the usual directory structure and you can not just move the ALEX.exe file anywhere and use it - it requires that it be used as part of the Steam Install structure.

    Going to just buy a CD version and wait for it to be delivered.
    IMHO inability to move alx.exe does not mean it is impossible to use EB with Steam. You just need to install EB (or copy) into Steam RTW folder and update shortcut to include -mod:eb.



  3. #3

    Default Re: ALEXANDER EB

    IMHO inability to move alx.exe does not mean it is impossible to use EB with Steam. You just need to install EB (or copy) into Steam RTW folder and update shortcut to include -mod:eb.
    Of course, you may well be right. However, the Steam install is different that the install from a CD with RTW and Alexander in two seperate sub-directories under a Steam directory. Additionally, by running Steam, you grant them rights regarding your computer that I feel uncomfortable about. Long term, I'm thinking it is a better idea to just buy the Alexander CD and wait until it shows up in the mail.

    Thanks for the suggestion.

  4. #4

    Default Re: ALEXANDER EB

    hello peeps
    i have the rtw cds and alexander cd.
    can anyone guide me on how to install EAEM EB1.2?
    make that a total idiots guide lol
    i dont get the "engine files",and "all you need is the exe",well i have the full game.
    thanks a bunch
    edit:
    ive downloaded the "engine",installed rtw(with no patches) then alexander,then eb1,1 then eb1.2 then the engine files for 1.2 then modified trivial script like its shown in page 40 of the forum and...it doesnt work
    what did i do wrong
    Last edited by cultist; 12-29-2008 at 14:45.
    naked fanatic

  5. #5
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    hi,

    you need the patches

    so it is like this = RTW+1,3+1,5 patch, +Alexander expanison (or only ALx.exe if you can extract it into your rtw folder) + eb 11 + eb 12 + (now you pick) either exe files (=eb vanilla + alx.exe) or mod files (eaem)

    hope this helps
    “Give me a place to stand and with a lever I will move the whole world.”

  6. #6
    Member Member KozaK13's Avatar
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    Default Re: ALEXANDER EB

    Er can i have a bit of help please,

    My target in properties of the eb shortcut looks like this
    C:\EBTrivialScript\EBTrivialScript.exe -s ebconfig.xml -runeb -type "Single Player"
    and when i change it so it targets the alex exe it says it is invalid..i have even the extra bits that are in the step by step guide (" -mod:eb -show_err -nm -noalexander) but the target location is invalid.

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  7. #7

    Default Re: ALEXANDER EB

    thank you Max for your help
    well for the record this is how i did it:
    (installed alexander just to get the exe,then erased the whole thing :D)
    RTW+1,3+1,5 patch, +Alex.exe in the rome total war folder + eb 11 + eb 12 + ENGINE FILES for EB 1.2
    Happy new year!!!
    I know mine is lol
    Last edited by cultist; 12-31-2008 at 19:57.
    naked fanatic

  8. #8

    Default Re: ALEXANDER EB

    Interesting game, though I have mixed feelings about it. The generals, for instance, at the beginning seem too much. They bankrupt an economy very quickly, especially in view of the fact that every building in the game now takes far longer to build. You either need to lower unit upkeep costs or speed up construction. Other than that, very good implementation of the Alexander engine.

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