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  1. #1
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    hi

    The beta is compatible and working, offcourse I have made and fixed some things by now but to be honest i wait one team member for weeks now to give some comments but with no luck.

    In some time soon i will realeas the final if i get no answer.
    “Give me a place to stand and with a lever I will move the whole world.”

  2. #2

    Default Re: ALEXANDER EB

    Okay thanks. I'll check back in a little while, then.

  3. #3

    Default Re: ALEXANDER EB

    Sorry, I seem to be having trouble. I just noticed that I'm not actually using the Alex engine in Rome Total War when I use the EB script. Can someone tell me what post number in this thread details how to fix that? =/

  4. #4
    Not at all like my Avatar Member gamerdude873's Avatar
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    Default Re: ALEXANDER EB

    Hey, is there any way to get the Forced Diplomacy mod to work with this? It would really help me keep the game realistic.
    Suppose you were an idiot. Suppose you were a member of Congress. But I repeat myself. - Mark Twain

    I may be drunk Miss, but you're ugly. In the morning I'll be sober, and you'll still be ugly. -Winston Churchill

  5. #5
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    @NightStar76

    hi,

    here is the Eb exe


    http://rapidshare.com/files/18229472...e_Play.7z.html


    @gamerdude873

    hi,

    Forced Diplomacy mod will not implement since players tend to use it too much which disbalances the modification and makes it not interesting to play, - we have tested this. Alx.exe diplomacy is outmost advanced.
    “Give me a place to stand and with a lever I will move the whole world.”

  6. #6

    Default Re: ALEXANDER EB

    Doesn't seem to work. If I could get a step-by-step analysis of what I'm meant to do to render EB with Alx.exe compatible with the trivial script? =/ Please. :)

  7. #7

    Default Re: ALEXANDER EB

    Hi Maksimus,
    i want only to drop by to say: thank you

    I had some problems at first but then i reinstalled rtw , bi and eb from scratch and used alx.exe and files your provided, changed line in trivial script as you suggested and everything works.

    I already played and must say i can see big improvement in AI (and i am looong time eb player)

    side note: i use descr_win_conditions.txt from Konny an di think it is realy huge improvement for ai progress on campaign map. I dont know if you use it in your alex mod but it for me it made one level up for eb. (-just suggestion)

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