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  1. #1
    Join the ICLADOLLABOJADALLA! Member IrishArmenian's Avatar
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    Default Re: 7 Cultures

    Thanks, foot. Was about to jump on that.

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  2. #2
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Default Re: 7 Cultures

    What needs to be done, is wrk out a way to change the rate of cultual assimilation according to which goverment type you install.

    Also maybe type 1 govs could "reform" and become avalible once a prov is say >90% your culture?
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  3. #3

    Default Re: 7 Cultures

    your missing the Illiriyan culture. although historians say illiriyans and hellens evolved from pelasgian, they still were seperate cultures at that time. why do you forget to incorporate this? illiriya played a big part at that time.

  4. #4
    The Galatian, AtB Member Member Admetos's Avatar
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    Default Re: 7 Cultures

    And you're forgetting the hardcodes. And, seeing as there's no faction in Illyria at the moment, they're not exactly going to get precedence.


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  5. #5

    Default Re: 7 Cultures

    Actually Iliriya was a faction, they controlled what today is Albania and Kosova, as well as part of Epiros. they never collapsed or assimilated, they were defeated by Alexander and joined his ranks. but an iliriya did exist, because if anything Alexander united the warring Iliriyan tribes. So YES it should be considered, as every mod ignores this faction, and if they acknowledge them. they are unplayable rebels. which is ridiculous. even m2tw mods base in the time of ottoman occupation leaves Albania out of playable factions, when they won independence and terribly hurt the ottoman empire. I find it quite ridiculous how lesser involved factions are incorporated into a game. when Iliriyan's even thought controlled by others were a faction. if this mod is trying to aim for historical accuracy, then they should incorporate it. because if i can step in as the Hellene faction and conquer all of Europe thats not necessarily historical accuracy. The team should widen there horizons, and incorporate factions that every European and medieval mod leaves out, if they have played an important role at that time which ILIRIYA undoubtedly did. I'm not here to create an argument. But i believe everyone deserves to see the Illiriyan faction in game. I have red some topics and a lot of people want to see Iliriya as a playable faction. And if your trying to satisfy the requests of your gamers. you should incorporate it. With all do respect all historians have mentioned Illiriya as a major role taker in European history. and with that being said. whether they were an empire or not they are important. and should not be unplayable rebels.

  6. #6
    The Galatian, AtB Member Member Admetos's Avatar
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    Default Re: 7 Cultures

    Firstly, Illyria wasn't united as a single power in this time period. Secondly, I was talking about there being no faction there in game. Thirdly, EB aren't going to consider an Illyrian tribe as a faction just because other mods don't. If you're desperate to play Illryia, then I think RTR has it.


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  7. #7

    Default Re: 7 Cultures

    Quote Originally Posted by Admetos
    Firstly, Illyria wasn't united as a single power in this time period. Secondly, I was talking about there being no faction there in game. Thirdly, EB aren't going to consider an Illyrian tribe as a faction just because other mods don't. If you're desperate to play Illryia, then I think RTR has it.
    No, they are not united as a a single power but neither are the dacian/getae, germanic tribes and gallic tribes. You represent these people by the most powerful tribes (ie, for the Illyroi, the Ardiaei). There are 10 new factions in EB2, and I think Illyria should be top of the list.

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