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  1. #1

    Default Re: Migrations?

    Ehh but having no AoR is boring . Only thing I can get the same experience from is XGM and the AoR selection is a bit meh .


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  2. #2
    Member Member mrtwisties's Avatar
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    Default Re: Migrations?

    My Saka are on their way to new homes in the far west. I'm playing without knowing where all the cities are, which makes it very interesting and migratory. As long as we end up somewhere that lets us build nomadism, we'll probably have access to all the units that make us special (my only worry is whether we'll still get Saka cataphracts).

  3. #3
    Gangrenous Member Justiciar's Avatar
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    Default Re: Migrations?

    The Steppe factions are definately some of the best suited to migration. I (Pahlava) wandered to the southern Baltic in an earlier build, and tried (and failed) something similar as the Saka recently - except with southern Gaul the intended target.

    I've been trying to make a successful Swebo-Bastarnoz kingdom of late, to boot. Which I must say isn't going too well.

    Really should stick with one campaign at a time.
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  4. #4
    EB:NOM Triumvir Member gamegeek2's Avatar
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    Default Re: Migrations?

    Eh, Casse seem well-suited to a migration... but to where? I was thinking Iberia, but not sure...
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  5. #5

    Default Re: Migrations?

    or you could send the Casse across to Scandinavia and become nordic, battling with the Sweboz for control of Germania. thats actually a good idea...
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  6. #6

    Default Re: Migrations?

    Only problem with sending Casse to Scandinavia is that they get absolutely no units in the Scandinavian town (Gawjam-Skanthoz or something). Apart from the germanic general but that hardly counts.
    Iberia would be better, only problem is Lusotannan takes Tyde (the only Ibero-Celt city (you can train Iosatae and Calawre there)) rather quickly so for a succesful campaign there, you'll need to move fast or rely on Milites and Caetrati for ages

  7. #7

    Default Re: Migrations?

    One of the mainland gallic tribes would be excellent for migration to Great Britain, perhaps then the remaining faction will stand a chance against the romans. And then, you can wrestle the Casse for the control of Britain.

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