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  1. #1

    Default Tax level high-o-matic

    Hello.

    I'm wondering is there any way to start the game with a tax level high in every settlement. I ask this because it's a real pain to raise taxes in each town everytime I start a game, and I use to start a game almost everyday.

    Having to go for this each time doesn't help a lot with the feeling of "being there, done that... one gazillion times!"

    So... Is there any way to start the game with tax level high or any way to raise it automatically? (If possible, one that does not have nothing to do with making a tedious script with select_ui_element increase_taxation_gadget and simulate click downs for every possible town?)

    As always, any help is much appreciated.

  2. #2

    Default Re: Tax level high-o-matic

    Have you tried putting this in descr_strat.txt file for each region

    year_founded 0
    population 4000
    settlement_tax 51
    plan_set default_set
    faction_creator romans_julii

  3. #3

    Default Re: Tax level high-o-matic

    Yeah, thank you Hacon. I tried settlement_tax 100 before creating this thread but I confess I did not try with settlement_tax 51, so just in case I did... but to no avail.

    I don't know what does settlement_tax but it doesn't affect the level tax, at least in my tests.

    Dammit, I want those stupid folks to pay my taxes!

  4. #4
    Notepad user Member Red Spot's Avatar
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    Default Re: Tax level high-o-matic

    I dont think the tax-line is used anymore, at least I have been modding Rome since it was v1.3 and I never had those lines in my "vanilla" descr_strat, nor do I use them in v1.5 (or in BI 1.6)


    anyway why not do as I did in vanilla with my favourite campaign, the Scipii one, where I made a save-game 4 turns in game so I didnt always have to move my armies over to Sicilly and do the basic moves I "always" do(like you, also adjusting tax-levels)
    put the save somewhere outside the Rome folder so you dont overwrite it, I just left it as autosave so at the time I could just copy it over to the savegame folder and just hit the "continue campaign" button (dont even have to set up difficulty or battle time-limit than)


    G

  5. #5

    Default Re: Tax level high-o-matic

    Ah, because I'm always modding, RS, and a saved game in my comp is only compatible for two hours or so (I can't stop tweaking things).

    Oh, well. It doesn't matter. I think I got used to all those click click click.

    I must recognize though that the first two hundred times was even cool to raise the taxes for myself (Pay you bastards! ) but now it feels a bit tedious and still you *have to* do it, it's not like you have any chance with normal level tax.

    Heh, at least I always play the julii, the greeks or Carthage. I can't imagine the horror of playing exclusively the Seleucids on a big map!

  6. #6

    Default Re: Tax level high-o-matic

    funny you should say that, Hoplite..i am creating a map that includes the entire seleucid empire, care to test it?

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