Hi, if i capture a city, i have to destroy the government type
to his faction and build mine government type
or i can let it?
Hi, if i capture a city, i have to destroy the government type
to his faction and build mine government type
or i can let it?
Actually, I wanted to ask a related question. Most times, when you capture a city the existing government(s) will be 100% damaged (and unrepairable). And they will have no effect on order, growth rate etc.
But once in a while, I capture cities where the government present does not become damaged, and actually gives the effects on order, growth rate etc. - and that's even when it is a type of government you cannot ever build with the faction you are playing. Like, Romans capturing a city with Hellenic klerouchy. Why does that happen?
Veni
Vidi
Velcro
The script doesn't damage the government in every single way of taking a city, only when you 'conquer' it. In case like when you wait out the seige and take the town without a fight, the government won't be damaged since the script doesn't see that as 'conquering' the town. Destroy the enemy government anyways.
Alright, thanks. I usually destroyed them right away anyway. Gotta have some good old fashioned carnage and destroy half the buildings when you capture a city from filthy faction XYZ.
Veni
Vidi
Velcro
What if you lose one of your own cities and then re-conquer it later? Should I repair my government or can I leave it damaged? Or should I destroy it and rebuild it?
Bookmarks