thanks for responses![]()
though Squid, you lost me after first paragraph!![]()
Re Red Spot's earlier question
not so sure it does now, it seemed to be when I first tested it but have gone back to test on a simple end of settlement turn trigger and it now doesn't seem to be doing anything.also GarrisonSettlementRatio < 0.8, does that work??
EDIT: think we might be using the wrong bit for that docudemon entry is
writing it asIdentifier: GarrisonToPopulationRatio
Trigger requirements: settlement
Parameters:
Sample use: GarrisonSettlementRatio > 0.35
Description: Calculate the ratio of soldiers to civilians
Battle or Strat: Strat
Class: GARRISON_TO_POPULATION_RATIO
Implemented: Yes
Author: Guy
definitely works and goes on straightforward ratio, eg: if population is 5000 that will only trigger if less than 500 men are in the garrison troops.and GarrisonToPopulationRatio < 0.1
.....goes away to re-design script again......
EDIT 2: just realised; that makes most sorts of calculation useless unless you also set it according to which unit size user is using.
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