I mentioned something in a previous post that no one really picked up on. The post was discussing the irrational lopsided decisions that you get with auto-resolve, but I also asked or wondered what the least amount of game years it might take to successfully complete a campaign in single player for any given clan at any given difficulty level.
I had just completed a Hojo campaign at the normal difficulty level by the game year 1562. I have no idea if this is any kind of a record, but it was almost 20 years less than I had taken to win with any other clan.
Of course the Hojo is probably the easiest clan to play, but my gameplay has also improved by playing through all the clans, and picking up pearls of wisdom from this (ahem!) esteemed forum. I have also learned that you can conquer a lot of territory and eliminate a lot of enemy (through sieges)without a fight if you use good strategy. This in turn eliminates the time it takes to rebuild troops lost in battle. Of course you are alway indirectly playing against time to avoid enemy troop build up, enemy technological advances, and the dreaded (shudder)Geisha. What I am suggesting is playing more exclusively against time. It's not "if" you are going to rule Japan, but how soon. I know playing this way might improve my game. because I would have to be more aggressive.
Anyway, for those of you looking for a new challenge in single player this just may be the ticket. Since there is no point score in Shogun, other than head count results from single battles, this is the only quantifiable measure I can think of. We might even have informal contests. With 7 clans and 4 difficulty levels you could have (uh ,lets see 4 times, uh, carry the 3,uh, 7 goes into, uh) 43 cate--no, make that 28 categories. Any thoughts out there on this.
Feel free to criticize if you think this is a totally lame idea, or if it has been suggested before. If not, then remember you read it here first. Cheers.
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Artillery adds dignity to what would otherwise be a vulgar brawl.
[This message has been edited by Forward Observer (edited 04-28-2001).]
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