When playing as the Romans what units do you use to make up a legion? Early Middle and Late. I believe that one legion is half a stack, I think that has been debated somewhere, If I am wrong please tell. OK, your legions please.
When playing as the Romans what units do you use to make up a legion? Early Middle and Late. I believe that one legion is half a stack, I think that has been debated somewhere, If I am wrong please tell. OK, your legions please.
Pre-Marian legion:
1 triari, 2 hastati, 2 principes, 2 velites, 1 Roman archer, 1 equites, 1 general
+ up to half stack of mercs to represent allies
Post-Marian legion:
1 first cohort; 9 cohorts, 1 general + up to half stack of auxiliaries
The mercs are a really good idea.
Hmm, don't know is it a good idea, but..here's my uber-war-machine from one julii campaign:
1 many-star-general, 4 urban cohorts, 6 late legionary cohorts, 4 archer auxillia, 1 skirmishers, 1 dogs, 3 praetorian cavalry, 1 auxillia cavalry...:D
all except praetorians had 4 exp from start.
If seriously, my earlier army usually has :
2 generals, 6 hastati, 2 principes, 2 triarii, 2 archers, 2 velites, 2 equites, 2 dogs...
late army:
1 general, 1 praetorian(urban) cohort, 8 late cohorts, 4 archers, 1 skirmisher, 1 praetorian cavalry, 2 legion. cavalry, 1 cavalry aux., 1 dog...
always train whole stack, and fight at once as many enemies as possible.
Nice. My half stacks are normally:
1 general
5 Hastati
2 Velites
2 Equites![]()
Last edited by mrdun; 11-16-2007 at 19:13.
It really depends upon what is available. I'm rarely able to get much triarii before the Marius event so I usually have about 4 hastati on the front line backed up by 6 principes on two lines behind them. A couple of velites go out from the middle of the formation to engage once the battle starts with a few Roman archers behind. Some equites on the far edge of the field, hopefully to chase away the enemies routing.
Post Marius, I prefer the legionary cohort rather than the early cohort. I like to use about 8-10 of them with four units of archers. Three units of Roman cavalry on each flank provide good cover and to cut down those running away. This also provides me with a full or near full stack.
When going against Egypt, Urban Cohorts are good to have around but they are much more expensive. I find the Praetorian cohorts to not be as tough as they think they are as I've had legionary cohorts kick their butts.
I do not care too much for the other types of cavalry available to the Romans, but if faced with a really tough opponent, I'll bring in Praetorian Cavalry much like the Urban Cohorts.
I used to keep old units and retrain them to full manning to have a sort of continuity, but now I like to discharge the "obsolete" in favor of the stronger, and example being, I will recruit a legionary cohort and discharge an early legionary cohort one for one until I have the army that I want. The drawback to this is that sometimes I'll take a city where I cannot retrain them. Here, I'll drag and drop to bring most to full strength and build the Army Barracks when it becomes available to retrain the rest. If I can get them to a place they can be retrained in one move, I send them that way exchanging one for one.
As said before, I upgrade every man's armor (except peasants) and when there is a valor or experience upgrade to be made, I make those as well. I often trade complete garrisons from one city to another for these upgrades. They do tend to pay off.
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I don't know so much pre-marian, but post marian my legions typically consists of 2 Roman Cavalry, 4 Legionary Cohorts, 2 Archer Auxilia and some form of seige engine, depending what kind of settlement i'm attacking.
When it comes to Roman Civil War, i double those numbers (except for the seige engines) and throw in 2 units of Praetorians or Urbans.
And then i have my small demi-legions for dealing with rebels - 2 legionary cohorts, 1 archer auxilia and a scorpion. Archers take them out from a distance, scorpions scare them so they stay away and cohorts deal with them if they get too close. Just go about the countryside mopping up rebels with one of those, very efficient.
obviously there is an advantage of having varied troop types to support each other but is the a particular reason u ask what makes up a legion?
is there a free eagle or reconition or something?![]()
better get out in me jeep before i become a total strategy nerd......![]()
Its just a pleasing name for a traditionally made up Roman Army (mostly Hvy Inf, supported by Cav, Aux, etc).
It is possible for a "Legion" to have an Eagle.
If you conquer Rome, you'll be able to train First Cohorts (with AOE morale-boosting Eagles) to add to your "Legions".
Last edited by Shieldmaiden; 11-29-2007 at 16:48.
"Now, once more I must ride with my knights, to defend what was and the dream of what could be..."
- King Arthur, Excalibur
wow, the eagles
I do it the good old fashioned way- In RTW use a general of more than 5 Command- use him as a skirmisher to get this- 1 Urban Cohort and 9 either (on a budget) early leigionary cohorts or preferably 9 leigion cohorts. If I've got Rome I have a leigion first cohort, my best under 60 general and as many urbans as I can afford.
These legions tend to be used as armies that are always closely followed by a militia force and hopefully a manager in the stage of development who move into a city which the leigion has taken and enforce order. This leaves the mighty army of which I probably only have two in the empire free to take more cities.
An essential for a mighty infatry-based army is a fort each turn and a spy in the van to ensure they are almost impossible to ambush or attack with overwhelming force.
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That as per their orders, here we fell.
in the beggining i use all sort of troops that i can get .. so armys that consist mostly mercenaries is not uncommon for me .. later part of the game i try to build legions in a proper way ..
pre-marian legion for me have a general, 4 hastati, 3 principes, 3 triarii, 2-4 cav units (in eastern armys i use more cav), 3-4 missile units (if i can then mostly cretans), the rest are some local mercenary i tend to use as garrison troops after taken an enemy settlement .. also take a spy with the army ..
after marian reforms i use 2 types of armys:
1.rebel fighting/empire defending
2.conquering armys
1.rebel fighting/empire defending armys - 3-4 early legionary cohorts, 2-3 cav units and local mercenaries .. these armys are differ from each other cause in east can not catch HA rebels with legionary infantry .. do not know why .. my men shold be professional soldiers![]()
2.conquering army - general, 8 legionary cohorts, 1rst cohort, 2 legionary cavalry units, rest are auxiliaries(mainly archers) and mercenaries .. also i use spy, diplomat and asassin in those armys .. assassino open the gates to kill there generals, spies to open the gates and diplomats to bribe armies .. so it is the whole package![]()
preatorians i use only in those armies where my faction leader or heir is and in my capital Rome :)
Mercs are great cannon fodder, saving your bona-fide Roman troops for raping, pilliaging and garrison duty in your newly conquered territory.
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1 General
6 Plumbatarii
3 Archers/Eastern Archers
1 Carriage Ballista
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Pre-Marius?
1 General
2 Velites
5 Hastati
5 Principes
3 Triarii
2 Equites
2 Archers
Post-Marian
1 General (2 If Conquering)
10 Cohorts OR
9 Cohorts + 1st Cohort
1 Praetorian Cohort
2 Archer auxilia
2 Leg Cav
It depends on what's avaliable, I guess. For a Julii game, I generally don't get the most advanced troops I can build-- the barbarian lands are a logistical nightmare. So my Roman armies are generally very infantry-centric.
So earlier in the game, I usually have: one general, four or five veteran hastati, two to three greenhorn hastati, one or two barbarian mercs, and maybe a unit of equites.
Later in the game, when both the infrastructure of my cities and those of my enemies are more developed, the hastati are partially replaced with principes, as they are significantly better, and don't cost a sestertius more in upkeep compared to the hastati.
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Wow, thought this thread was finished!
I'm playing the Brutii so real early on I like to go with a good 4 units of cavalry per half stack, this can include a general. Cavalry are more important when playing the Brutii in my opinion because Hastati head on with Hoplites is a win for Hoplites most of the time. So I always have cavalry support in there - plus I'm a big fan of using cavalry in general.
Anyways, I'll put 4-6 Hastati/Principes in there depending on what I feel my needs are. Whatever free space there is (if any) will be taken up by Velites or Archers if they're available.
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and proud.
My legions never have a completely identical organization structure and usually adapt to deal with whatever I'm facing.
In Gaul, for example, I may only use a small number of basic cavalry units since the need to flank isn't quite so great. In Greece, on the other hand, my forces will always have at least four (of the better) cavalry units to deal with the annoyance of phalanxes from behind. Likewise, if I see a few units of elephants, I will train some javelin throwers (Velites and Light Auxila) or if I'm fighting Parthia I will attempt to use a combination of long ranged and fast units, with heavily armored units to absorb enemy fire.
Essentially though, all stacks contain mainly infantry combined with a varying number of archers and cavalry.
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Basically the same as any faction, infantry with what ever is needed against your foe.
Except for Parthia, Armenia, Scythia, and, to a lesser extent, Carthage. For the former three, horse archers should be the backbone of the army instead. For Carthage, I like to have a cavalry-centric army with infantry relegated to a support role, but that's just me.
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I do it historical to the T (someone please explain what that means)
I use a full stack for both
Pre-Marian:
-4 hastati
-5 princeps
-4 triarii
-1 velite
-1 generals cavalry
-5 merc units of any type
This is very traditional. I set up the Hastati into the forst line. I put the velites inside the line to re-enact the actual 5 hastati (120 in each maniple and 40 velites, whereas the princeps had 160) and turn skirmish mode off.
The princeps make uo the second line, which is shortened to be like the hastati, and so is the triarii. My general is in the rear with the mercs on the flanks or sometimes in the front to act as a buffer.
Post-Marian:
-5-6 regular cohorts. 5 if i have a first cohort.
-4 early cohorts
-4 infantry auxillia
-1 Generals unit
-1 archer auxillia
-2 units of artillery
-2 units of mercs depending on location (barb mercanarys in gaul, hoplites in greece, spanish in spain, iberians in Carthage, etc)
Again, very traditional. I set up the Cohorts in the original fashion of two lines, alternating between regular and early cohorts (you can google it to see) with the first cohort on the top right side. The infantry auxillia are for the flanks, along with the mercs. I place the artillery and archers infront of my double line. When the enemy closes in, I advance my legionarys so that the archers and artillery are safely in the middle, able to shoot. My general is behind all of this (not far behind though)
The reason for the regulars and earlys is it very hard to train regulars in the outer provinces.
These methods work surprisingly well, in fact I won the game witht this style!
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mercs are good to recruit, have a field battle then disband, no upkeep
I also like to hire weak and inexpensive mercenaries as temporary garrisons if I have to keep my army on the move fast while at war. For example I'll conquer a city, put some mercenaries in there and move on with as many troops as I can without causing a rebellion.Originally Posted by mrdun
"In peace, sons bury their fathers. In war, fathers bury their sons." - Herodotus
and proud.
I try to avoid that strategy since I consider it a bit of an exploit - it's a house rule I use.Originally Posted by mrdun
I've never tried using mercenaries for garrisons in that way before - primarily because I never really thought about it. I'll give it a try in the future though. Unfortunately, since merceneries have a higher upkeep cost than units of a similar class and their numbers are limited, I'll probably only use them as a temporary measure until I can draft in my usual batch of rabble.Originally Posted by mrdun
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Usual batch of rabble, haha. Do you have an merry band of town militia following?
The Romans were really big on artellaries. I remember the starting scene in Gladiator (film). fantastic!
Pre-Marian
I garrison cities with town watch while building ships and use mercenary armies for needed offensive operations.
Post-Marian Field Armies
1 Praetorian heavy cavalry captain
7 Legionary Cohorts (6 + 1 First Cohort if I control Rome)
4 Legionary Heavy Cavalry
2 Cavalry Auxilia in place of better light cavalry
4 Archer Auxilia
2 Onagers / Heavy Onagers for toppling city walls as well as to frighten enemies
Post-Marian Garrisons
6 Infantry Auxilia
5 Roman Cavalry (includes one to act as captain)
2 Archer Auxilia
Last edited by Spartan198; 01-31-2008 at 12:52.
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Actually, I do! Not following tightly, but generally, once my main army has left their base city and started campaigning, I start to churn out militias from peripheral troop-training centres-- those that have a respectable population, but do not have the infrastructure to be full-fledged troop factories yet.Originally Posted by mrdun
Why would you consider it an exploit? This strategy would be extremely costly, wouldn't it? Paying full recruitment price for one-shot use? I do use a variation of this tactic though-- if I think that I am in no danger of losing a battle on the way, I only hire mercs before a big battle or siege. Money conservation is pretty important for the Julii.Originally Posted by Omanes Alexendrapolites
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Perhaps because the game is easy enough as it is? I tend to hire only the Mercs that I need and no more, those are usually the Rhodian Slingers and Cretan Archers. When playing as factions that are well out of the recruitment areas of the aforementioned my Merc usage is almost nil. If I do hire any in an emergency then I hold on to them and use them as garisson units at least. Hiring them for a one off to push your siege equipment then disbanding is a bit cheesey.Originally Posted by Quirinus
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