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Thread: 2 Hit Points for elites and generals?

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    Default Re: 2 Hit Points for elites and generals?

    Quote Originally Posted by Maksimus
    Ok, I know that some now hate me for posting this .. but I just wanted to ask this, I wont push to it, but I would like to know non the less..


    Don't worry we don't hate when people need clarification and help. The "flames" you see are from people who 'ask/make-a-claim" but don't pay ANY attention to the responses they get.


    Quote Originally Posted by Maksimus
    Why are there no 2 hit points in EB for elites and generals?
    Why I ask this is because I find it very disproportionate in use of native and elite units verses their impact on battle -


    In EB, you are acctually saving money while using native instead of elite units (lower - end ones) because that is due to cost/benefits system that is now in place (where you build elites just because they are 'cool' and not because they are more ussefull).. And if you don't use cheats.. you are doomed with cheap units if you want to win and buid your state!
    In EB Elite soldiers are displayed more realistically than they are in RTW. Elite soldiers are good (high stats), they are reliable (high morale), but they are NOT "uber" soldiers, and they are expensive. If you look at elite soldiers they are, and have been, few when compared to the bulk of the army. They are also hard to come by as not everyone is able to endure a hard training, years of combat, and be able to afford the expensive equipment (few factions ever "issued" equipment). Additionaly elite soldiers ARE NOT unbeatable. They die just like you and I do. Misuse them, allow the enemy to surround them, cavarly to charge thier rear, slinger & AP javelings to hit them, etc... and you WILL loose your expensive elites.

    Quote Originally Posted by Maksimus
    For example.. Elephants are weak for their price.. one should never use them at all.. When you compare them to some levies or archers that can rout them with no prob on VH .. One should ask himself.. Why anyone used Elephants at all?? - that is making EB more 'closed' for gameplay ..
    Also, elites die almost as easy as native units that costs 2-3 times less... It is very clear for phalanx and cavalry that elites are just a waste of money - wich is not what it was intended . .
    Well elephants is a BAD example but I still get your point. FYI, elephants ARE difficult to breed and take care off (just ask anyone who works at a zoo), they are NOT aggressive animals so training them to fight is hard, and in battle they rarely preformed good. Also they had to be imported from Africa or India, and then they had to be taken care off. Additionaly, if you look at their use in history, the rule was that they were unrealiable, only in a few occasions was their use effective. They had the unwanted tendency to get scared and run away over whom-ever. Scipio figured that if u gave them a hole in the line they would simply run through the hole rather than run over ur men.

    Quote Originally Posted by Maksimus
    My native phalanx cost 2.5 times less and almost 3 times less in support.. While they have actually just 10-15% less skill and attack/defence..
    Yes... and that is correct.

    Quote Originally Posted by Maksimus
    My point - Please, If there is a system that is acountable for these calculations of costs/benefits and elites/non-elites comparation and classification - I would very much like to know for my education of how it is done.. My math is ok, so I am just interested in what patterns is EB team using while making their evaluations of units
    Quote Originally Posted by Maksimus
    By now, I don't belive they are purely historic or purely matf-based



    As I said above Elites are NOT uber soldiers. They are good but don't expect them to hold their own like in 300. They will kick a** vs levies, but they can loose. They will also kick a** vs regulars, but less. Again don't misuse them, they are good soldiers who preform well in battle but they can be beat. Just like if you send Navy Seals to storm an Airfield, they are too few and you are exposing hard-to-get-soldiers to get killed by punks with AKs. Thats a job better suited for other more numerous, although slightly less trained, troop regiments.

    Quote Originally Posted by Maksimus
    and please don't take my post's as a critic.. they are not intended to be that. It's just a question based on one EB member post that EB team is using hard-coded system of unit evaluation.. I would like to know how it works?

    Thank you
    hope this helps to clear up somethings.....
    Last edited by NeoSpartan; 11-17-2007 at 20:44.

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